Posts tagged with AMD
The Home Central Computer | A Hypothetical Inteview
Posted by Simon Solotko in 9:56 PM
When a personal computer comes to exceed the capacity required by a single person, machines will “seek” new ways to spend their leisure time. And leisure time is not to be underestimated as either a cultural or an evolutionary force.
The first is to take on more complex tasks enabling a new kind of user experience.
The second is to serve many persons at once. Combined with the first, we now have persons who are sitting, standing and moving while working, interacting, and enjoying.
The first and second could consume many years of exponential improvements in computing capacity while serving humankind in new and compelling ways.
The third is for machines to idly dream of the day when they will divine their own purpose…
- “Inez Drew”
Q: Could you define the hypothetical home central computer?
A: A multi-user computer which supports several users at once, employing a single pool of computational resources and applications, from multiple locations. Applications may be installed once and used by each user. Settings may be set once and used in each location. User profiles can be customized and each user enjoys their own, separate usage session. The full computing experience is available in multiple locations and computing resources are shared by the group.
Q: What are the envisioned characteristics of a central computer versus a personal computer?
A: The personal computer is personal, being for one user at a time, on a single desktop, in one personal session, in one room. The central computer is designed for several users, each on their own screen, running multiple concurrent, but private sessions, anywhere in the home or beyond. Each user would own a session which encapsulates executing applications, each session mapped to a screen, each screen mapped to its input devices such as a pointer or video camera. Common resources including processing capability, software, data, and media and rich interaction would be available to each user.
Q: From a hardware perspective, how would a central computer differ from a personal computer?
A: A central computer requires additional general purpose computation to support multiple users, high peak-usage behavior to support demanding multimedia tasks while supporting multiple users, capability to accelerate and deliver 3D graphics and video to multiple screens, and multi I/O connectivity to support multiple screens and surfaces in multiple locations throughout the home and beyond.
Q: How might a central computer impact today’s digital home?
A: In today’s digital home a network binds together heterogeneous devices, which in turn are connected to screens, using common protocols such as TCP/IP, HTML, UPnP, and many media formats. In the central computing home, a single computer could be connected to many screens with local input devices. The central computer could be configured to see network devices, peripherals, or the web in a way that provides a personalized experience and uniform access on multiple screens. The benefits of centralized management are as described in prior entries in this series.
Q: How would the operating system of a central computer differ from that of a personal computer?
A: A central computer would require an OS with support for multiple concurrent user sessions on multiple screens, and able to manage personal and shared devices and storage. The OS could allow multiple instances of the same application to run in accordance with the license rights of each application. Concurrent user sessions might be fully virtualized for additional robustness. User settings, device connectivity, and web access could be centrally configured and customized for each user. Access could be restricted protecting private data or blocking unwanted or inappropriate content on a user by user basis.
Q: How would the applications of a central computer differ from those of a personal computer?
A: Applications could support environments from the living room to the desktop to the handheld. Imagine applications which provide a different interface depending on the screen size and its associated usage. We could manage our movie rental services while sitting at our desk, then browse and enjoy them while sitting in front of the big screen with an appropriate interface for each. We could install a game once and use it on each screen, in the living room, bedroom, or office. We could configure our and social media software at our desk and enjoy updates and shared photos and video in our living room. The central computer could benefit from standardized living-room appropriate input devices to provide a better interface to big-screen applications.
Q: How is the central computer concept different from a home file or media server?
A: A home server stores, serves and streams files to heterogeneous devices using standard protocols. It does little computing. A central computer could provide all of the compute capability and connectivity required to deliver a complete and powerful experience on each screen without those heterogeneous devices required to play back content on the remote screen. A central computer in this example is not a media server, it is a complete media and productivity experience delivered to each connected screen. Home storage could still benefit from a media server which intelligently and securely stores, archives and shares with the central computer and remote, web-based users.
Q: What are your assumptions about media access and digital rights management?
A: Two models: Local content and web-based content. I personally believe that services which provide online, web based viewing will supplant broadcast models, save for remote locations which lack broadband. Web content may be streamed, rented, or downloaded. Digital terrestrial and Satellite content could provide a good and adequate baseline of broadcast content. The central computer could provide full access to complex and evolving web-based content and be well prepared to support evolving media standards because, like today’s PC’s, it employs the flexibility of software to accomplish these tasks.
Q: Tell us about “uniform access” to content? Why is it important?
Today’s set -top media players and media-enabled game consoles have their own interfaces, their own ways of organizing content, and their own content support limitations. With a central computer, content access could be uniform. If you like a particular media environment, you could run it consistently on each screen in your home. Media compatibility might be limited only by the capabilities of the broad offering of media playback software available. Local content could be stored wherever, on network attached devices for example, but the central PC could provide uniform access and recognize that storage in a uniform fashion.
Q: How does a central computer change the gaming experience?
A: A central computer will be ready to play games and share them throughout the home, unlike today’s consoles and PCs which are bound to a single location. My sense is that gaming is moving quickly to digital content distribution – no need to buy duplicate hardware to run a game on each screen when we can purchase it once and run it on every screen. Also, with a central computer we might have ready access to games rendered remotely, on the web, providing a state of the art gaming experience without state-of-the art gaming hardware. PC games need no longer be bound the desktop – they could be available on every screen, big or small, sitting or standing.
Q: What is the relationship between central computing and cloud computing?
A: A central computer could provide uniform access to the cloud from many rooms in our home. It could provide the ability to ingest and interact with rich content from the web expanding the possibilities for the richness of the experience we enjoy from the cloud. Essentially, powerful web-browsers, media players, and plug-ins could be configured once and extended throughout the home, providing a powerful interface to the web and the resources in the cloud.
Yet, by having a powerful local resource, I could create my own local outpost for “the cloud” – a “home cloud.” I could serve games to my friends far away and play against them simultaneously in more than one room. Receive, store and manipulate information from the cloud from any room knowing that the data is in the same physical location, but easily accessed wherever I am. If I am away from home, I might easily access my information or even applications on my central computer which has been configured once for the task. My data could either be in the cloud or on my central computer. It could always be available.
Q: When do you believe we will see the first central computers? Why?
A: I think we are closer than we think. I believe there are a combination of likely events that will bring us to the verge, and some software and solution development which will then push us over the edge. I believe that the date range for these innovations and solutions is 2010-2015. This will be the subject of future entries. Much of the proof of concept already exists in the homes of today’s enthusiasts who endeavor to bring the worlds of computing, electronics, and entertainment closer together.
This is the third in a multi-part series.
<<– Click Here For Prior Entry Click Here For Following Entry–>>
Simon Solotko is a Senior Advanced Marketing Manager at AMD. His postings are his own opinions and may not represent AMD’s positions, strategies or opinions. Links to third party sites are provided for convenience and unless explicitly stated, AMD is not responsible for the contents of such linked sites and no endorsement is implied.
Gordian Knot 2.0 | A Prequel
Posted by Simon Solotko in 4:32 PM
There was fair warning. That increasingly capable yet complex technology would form the Gordian knot of your age. The ancient legend reminds us that a knot too complex cannot be untied, it must be felled with a single, original stroke. By the fable, Alexander the Great sliced in two a yarn knot so complex it could never be untied, fulfilling a prophecy and beginning a new age. Your “digital home” has become a cacophony of complex, independent devices which I believe have become your “digital knot.” Alone each is capable, but together they challenge even the most technical minds to manage and navigate; to harmonize, to use and enjoy. Where is your sword? Where is your catalyst of change?
-”Inez Drew”
Has the muse told us no more, and no less than exactly what we needed to hear? Seeking out a catalyst of change, let us put aside today’s reality and ask how the ideal digital home should be experienced by ourselves, our families and friends?
In a departure from the “anytime, anywhere” vision of the internet, I suggest we focus on “experienced by anyone with ease”. While I wish to access stored knowledge and entertainment whenever and wherever, I want a daily experience that is simple and fluid, not diluted with the navigation of different technologies, interfaces, and navigational paths. When I enter my home, all applications and information are available on every screen, available to everyone in my home. Our experience – the consistent way in which we interact with stored knowledge, entertainment, social spaces, and applications – is configured once, in one place, accessed and enjoyed in every place. I want a singular compute resource able to power my experience wherever we are, with a consistent connection and navigational path to personal, shared, and web resources. I want to customize my experience so it is different from others, and create capabilities that can be shared with family and friends, broadcast to wherever we are. I wish to maintain privacy while blocking unwanted content and threats, creating an environment that is secure and safe regardless of which room, screen, or interface employed.
Information and Services are Secure and Available
Configuration is Uniform and Ubiquitous
My Experience is Personalized and Portable
A Shared Experience Creates Community Knowledge and Entertainment
Here are concrete examples of the experience that I seek. Any video can be played on any screen. Any application I own needs to be installed only once, configured once, and available to my entire family. We can navigate to information and applications by the same path no matter where we are, independent of device or physical location. If we have a new peripheral such as a printer or drive, I can install it and we can access it, in the same manner, from anywhere. When my child walks up to any screen, they have access only to the subset of data, applications, and the web that we have designated. When I walk into the home, my portable devices and my home devices act as one, fully synchronized. We can play all of our games on every screen, big or small.
Now that we have the technical means to solve usage problems individually, we can focus on how to make them work together in daily life. Easier to setup, share, and extend. Customizing our experiences and extending that experience wherever we are. Yet, the proliferation of devices, software, and web applications has moved in the opposite direction, each device with its own user interface, settings, capabilities – its own experience.
To turn the tide in the digital home may require a breakthrough innovation, or a novel evolutionary turn which tends toward the unification rather than the fragmentation of our everyday experience. Where is our sword? Our catalyst of change? Are they close at hand and close to home, or far from reach?
This is the first in a multi-part series. The second has now been published and you can continue by clicking here –>>
Simon Solotko is a Senior Advanced Marketing Manager at AMD. His postings are his own opinions and may not represent AMD’s positions, strategies or opinions. Links to third party sites are provided for convenience and unless explicitly stated, AMD is not responsible for the contents of such linked sites and no endorsement is implied.
AMD Fusion Media Explorer
Posted by Casey Gotcher in 5:30 PM
A Better Media Experience
My name is Casey Gotcher, and this is my first official blog on AMD’s behalf. I chose to wait a while, specifically to speak to this particular topic. We have been working diligently for over a year now on this product, and I am very excited to finally take the wraps off of it publicly.
What is AMD Fusion Media Explorer?
Already convinced? Get it here.
The AMD Fusion Media Explorer (FME) is a new 3D Immersive Social Media and Digital Media Browser, built and distributed by AMD. In addition to enabling unique multimedia and social media experiences, FME does a great job of showcasing the power of AMD CPUs and GPUs. This application demonstrates what our platforms are capable of when the software is designed to take full advantage.
AMD Fusion Media Explorer combines a user’s local media items, plus related online content from providers such as, Flickr, YouTube, and Microsoft Live. In addition, FME has Facebook integration which gives our users even more options for posting or interacting with their favorite photos or friends’ photos. All of this is managed by an integrated search engine, that makes it very easy to quickly locate what you are looking for.
I like to put the goals of the AMD Fusion Media Explorer into these 3 buckets:
- Explore – Explore your digital media content, from multiple local and online sources, in a quick and easy to use browser.
- Experience – Experience your media in a more exciting 3D, immersive application
- Discover – Discover new related photos, and videos, pertaining to what you are currently looking at or listening to.
Primary Features of Fusion Media Explorer
Photos

- Find and View photos from your local hard drive, removable USB or SD cards, and online sources, such as Flickr, Facebook, and Microsoft Live.
- View related photos and videos from some of these online sources, which pertain to what you are looking at in the main viewing area. For example, if you are looking at your photos of Paris, you might also be presented with other users’ photos or videos from the same area.
- Upload your photos to your Facebook or Flickr account with a simple button click. This is often much faster and easier than going through the Web UI’s for these services.
Music

- Easily find and listen to your favorite music with our integrated search engine or 3D Ribbon.
- Use our AutoDJ feature to automatically queue up playlists for you from the same genre or artist you are currently listening to. Click on one song and AutoDJ will take it from there.
- Be presented with related music videos or other clips while you listen. For example, if you are listening to U2, you will likely be presented with some of their music videos to the right in our related media bar.
Video


- As was the case with Photos and Music, easily find the video, movie, or TV show you are looking for with our integrated search engine or 3D Ribbon.
- See your video collection come to life as FME will actually start playing multiple videos in the ribbon, while you browse, making it easier to find what you are looking for. The better the performance of the machine, the more videos FME can play simultaneously.
- Watch full screen or send to the integrated Mini player so you can surf the Web while you watch a movie.
- Be presented with related YouTube videos pertaining to the content you are currently watching. For instance you might see cast interviews, bloopers, and sometimes even full episodes, depending on what FME can find on YouTube that relates to what you are watching.
Some other details to note about FME… It has been developed for our notebook platform technology, “Puma” and desktop platform technology, “Dragon.” It will be provided free to our customers, via download from www.amd.com, or in some cases may come pre-installed on select AMD-based systems.
Concurrent with the posting of this blog, I am releasing a special build of Fusion Media Explorer for friends and family members. This will supersede our public beta by a couple of weeks. If you are interested in giving it a try, you can find it here, www.amd.com/fmepreview or find me on twitter at www.twitter.com/caseygotcher if you need the link or (especially) if you have feedback on the application.
* Internet access is required to take advantage of the online search / retrieval functions.
Casey Gotcher is Director, Product Marketing at AMD. His postings are his own opinions and may not represent AMD’s positions, strategies or opinions. Links to third party sites are provided for convenience and unless explicitly stated, AMD is not responsible for the contents of such linked sites and no endorsement is implied.



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