Posts tagged with Android
Unlocking Some Secrets of the Android G1 Video Capabilities
Posted by Patrick Moorhead in 9:17 AM
In my last blog, I covered my first experiences with T-Mobile’s G1 Android-based phone. I liked it, but could learn to love it if the promise of open-source software comes true. One of the drawbacks I saw on Day 1 was the lack of a video player to playback videos on the phone, and I would like to provide an update to that. I will provide the good news, the bad news, and then provide some suggestions on how to improve the situation.
The Good News
The good news is that on Day 2, one day after launch, a video player became available on Android Market, right off the phone. Android Market says “Video Player 1.0” comes from a chap named “Jeff Hamilton”, and states that, the “File should be MPEG4 or 3GPP with H.264 or H.263 video and MP3, AAC, or AMR audio. Videos need to be 480×352 or smaller to play back properly.” This is a good start, but not the whole equation.
The Bad News
The bad news is that if anyone has played around moving video onto mobile devices, there are a lot more variables you need to know to make the video play well. For example, video bit rate, profiles (ie baseline, simple), and frames per second are important. For the audio inside the video file, sample frequency, bit rate, and channels are key.
The Apple iPhone provides all this data. As an example, data from the iPhone’s technical specifications page clearly states:
“Video formats supported: H.264 video, up to 1.5 Mbps, 640 by 480 pixels, 30 frames per second, Low-Complexity version of the H.264 Baseline Profile with AAC-LC audio up to 160 Kbps, 48kHz, stereo audio in .m4v, .mp4, and .mov file formats; H.264 video, up to 2.5 Mbps, 640 by 480 pixels, 30 frames per second, Baseline Profile up to Level 3.0 with AAC-LC audio up to 160 Kbps, 48kHz, stereo audio in .m4v, .mp4, and .mov file formats; MPEG-4 video, up to 2.5 Mbps, 640 by 480 pixels, 30 frames per second, Simple Profile with AAC-LC audio up to 160 Kbps, 48kHz, stereo audio in .m4v, .mp4, and .mov file formats .”
While to many, this sounds like gibberish, whoever wants to put their own content (not purchased from iTunes, like family videos) it gives you enough to work from.
The Android G1 didn’t have any of these detailed support statements, which provided a medium-sized challenge. :>
Some Suggestions
After some hunting on the internet and about 12 hours of my own testing this weekend, I found some interim solutions that I hope can help.
The first thing you need is a program out there that can convert video from one specification to another specification. For example, you want to take video from your digital camcorder and put it on your Android G1, you must change the format of the file and key specifications (listed above) inside the file. Software packages come in a wide range from consumer, to prosumer, and to professional versions, priced from free to $600, and everything in-between. I use Movavi Video Converter, Nero 8 Recoder/Vision, Pinnacle Studio, and sometimes Sony Vegas for tasks like this, but it’s your choice.
So below, please find what worked for me:
· Apple nano-optimized setting: If you have any videos already in iPod nano-optimized format, most of mine worked OK, but the quality wasn’t as good because the nano has a smaller 320×240 screen.
· IPod generic video down-scaled settings: Take that profile and reduce some of the quality settings: 426×240 pixels, progressive, MPEG4 L1, 350-600 Kbps, 30fps, AAC audio, 48 KHz.
· IPod Generation 5 video down-scaled settings: 426×240 pixels, progressive, MPEG4 L1, 300-900 kbps, 30fps, AAC audio 48 kHz.
· MPEG 4 home-made brew: .mp4 format, 480×320 pixels, MPEG 4 Simple profile, 384 kbps, 25 fps, AAC audio, 22050 sample frequency, 64 kbps bit rate.
· H.264 home-made brew: .mp4 format, 480×320 pixels, H.264 Baseline, 384 kbps, 25 fps, AAC audio, 22050 sample frequency, 64 kbps bit rate.
So there we have it, video on your Android G1. One thing I failed to mention here is that most of this video recoding requires a heavy-duty processor. Of all the packages I tried, all but one heavily taxed all four cores of my AMD Phenom ™ X4 9950 processor, some up to 100%. So don’t skimp on CPU performance, it matters on video encoding. Having moved from a dual core to quad core CPU configuration was one of the best upgrades I made at home.
I hope this is helpful and I would love to hear about your suggestions.
Pat Moorhead is Vice President of Advanced Marketing at AMD. His postings are his own opinions and may not represent AMD’s positions, strategies or opinions. Links to third party sites are provided for convenience and unless explicitly stated, AMD is not responsible for the contents of such linked sites and no endorsement is implied.
Early Impressions of the T-Mobile G1 Android
Posted by Patrick Moorhead in 9:12 AM
It was Day 1 yesterday for the T-Mobile G1 Android phone and I wanted to share my early impressions of the device. 24 hours is NOT enough time to complete a full evaluation, as mobile devices like this are very personal and take months to fully explore and judge. But I think within 24 hours it is safe to say that you can do about 75% of an evaluation on its capabilities on that single day. My basis for comparison is the two phones I have used the most: the iPhone and the BlackBerry Pearl. While these phones aren’t exactly positioned the same, it is what I have used and you may have also.
G1 Android Plusses
- Size: I carry a BlackBerry Pearl for business and while the Android G1 larger; it is still in that size range to be carried comfortably in a pocket or even a front shirt pocket. (From R to L, BlackBerry Pearl, Android G1, iPod touch)
- Trackball: This rocks…completely. With one thumb, I could basically control every application. Using the trackball with Google StreetView was absolutely amazing.
- Back button: To the right of the trackball, it enhances one thumb control. Other popular phones require two hands to do most anything.
- QWERTY keyboard: Just slide the display out and you get a complete QWERTY keyboard, just like your computer except you use your two thumbs to type. I have above-average sized fingers and it worked well. I would have preferred higher-rise keys, but they work OK.
- High-quality, touch-screen: If this is what you get into, you have it. It lacks auto-orientation like the iPhone/Touch, but pull out the keyboard and the orientation chances.
- Vision of an open software ecosystem: While not very many apps existed on Day 1 in the Android Market, I think there will be based on the Android Open Source Project , and they will be very cool and useful. I was very impressed that I could directly download and install an application (Twitroid, Twitter for Android), something I cannot do on my iPhone/Touch.
- 3MP camera: The photos I took looked good and comparable to many digital cameras I have owned in the past. More mega-pixels, better headroom if you need to crop, cut or blow up.
- GPS with Street View and Compass View: Unbelievable. Physically walk around and the G1 will show you what you will be seeing, in panoramic view. You turn around and its view turns around.
- Replaceable battery: I get a little grumpy stuck at the Moscow airport at 2AM with no juice. ‘Nuff said.
G1 Android Minuses
- No video player: Many $49 phones (with plan like my daughter’s) offer MP4 or AVI video. I don’t get it with a device priced from $179-$399. The manual talks about storing “video clips” on the microSD memory card, so I am expecting this in the future.
- T-Mobile Austin 3G network: Seemed spotty, even near downtown. Could barely get EDGE in my house located in a highly populated neighborhood.
- Wi-Fi range and speed: Compared to the iPhone/Touch, it seemed much, much slower and with lower range, but I didn’t do any scientific tests.
- 8GB memory limitation: Will be hard to keep multitudes of applications, pictures, music, and (hopefully) video on 8GB. Subsets of subsets of your media collection are a bummer.
- 14-day evaluation period: iPhone offers 30 days through AT&T. A new phone, particularly a new concept phone, should have at least as many days as the de-facto “cool” phone.
Too Early to Determine
- Battery life: Much shorter than my BlackBerry Pearl, but then again it does a lot more.
- Open software implications: A few of the applications I downloaded gave me some errors, but I expected it because I experienced the same with the first iPhone and also because the platform is more “open” than the alternatives.
- Exchange Support: iPhone didn’t have it at launch and neither does Android G1. Can’t imagine that staying the same if Android G1 wants to ever get into medium and large businesses.
I like the Android G1 after 24 hours but as I said, the true test comes after weeks of real use. The exciting part is that I think like a fine wine, it will get better with time as the reported hoard of open source software shows up and the basics like Wi-Fi are improved, just as they were with the iPhone. Then I could love it. If you have tried out one of the Android G1s, I would love to hear from you and your experiences.
Pat Moorhead is Vice President of Advanced Marketing at AMD. His postings are his own opinions and may not represent AMD’s positions, strategies or opinions. Links to third party sites are provided for convenience and unless explicitly stated, AMD is not responsible for the contents of such linked sites and no endorsement is implied.










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