<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Why we should get excited about DirectX 11</title>
	<atom:link href="http://blogs.amd.com/play/2009/06/02/why-we-should-get-excited-about-directx-11/feed/" rel="self" type="application/rss+xml" />
	<link>http://blogs.amd.com/play/2009/06/02/why-we-should-get-excited-about-directx-11/</link>
	<description></description>
	<lastBuildDate>Sun, 22 Nov 2009 14:24:11 -0600</lastBuildDate>
	<generator>http://wordpress.org/?v=abc</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Dominic</title>
		<link>http://blogs.amd.com/play/2009/06/02/why-we-should-get-excited-about-directx-11/comment-page-1/#comment-1381</link>
		<dc:creator>Dominic</dc:creator>
		<pubDate>Fri, 18 Sep 2009 14:49:34 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.amd.com/play/?p=444#comment-1381</guid>
		<description>Im very exited about getting my hands on one of these cards with DX11. The thing that worries me is a i currently have a 4870 and it is a fantastic card. But when the new cards come out i don&#039;t want to have to sell it for a huge loss or just ditch it all together. I would like to have it as a  dedicated Physics processing unit. Will i be able to do something like this with a 4870 and 5870?

http://ati.amd.com/technology/crossfire/physics/index.html 
Im thinking of the 1+1 config.</description>
		<content:encoded><![CDATA[<p>Im very exited about getting my hands on one of these cards with DX11. The thing that worries me is a i currently have a 4870 and it is a fantastic card. But when the new cards come out i don&#8217;t want to have to sell it for a huge loss or just ditch it all together. I would like to have it as a  dedicated Physics processing unit. Will i be able to do something like this with a 4870 and 5870?</p>
<p><a href="http://ati.amd.com/technology/crossfire/physics/index.html" rel="nofollow">http://ati.amd.com/technology/crossfire/physics/index.html</a><br />
Im thinking of the 1+1 config.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Richard Huddy</title>
		<link>http://blogs.amd.com/play/2009/06/02/why-we-should-get-excited-about-directx-11/comment-page-1/#comment-1304</link>
		<dc:creator>Richard Huddy</dc:creator>
		<pubDate>Wed, 16 Sep 2009 14:48:12 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.amd.com/play/?p=444#comment-1304</guid>
		<description>Boris,

&gt;Richard Huddy, thank you for the blog and clarifying many things for me and others.

You&#039;re welcome - thanks for taking the time to read my blog.

&gt;Will DirectX be the end of Stream vs CUDA question for people who want to use a video card not just for games but for other applications or we will have to wait for OpenCL or something?

Well, yes, I think it will be the end of proprietary APIs etc (so, yes, that includes CUDA).  There&#039;s simply no good reason to use a proprietary API which locks you in to one vendor&#039;s hardware when there&#039;s a good solid well supported alternative based upon open standards.

&gt;Will the new generation of GPU be more power hungry, heat up to 100+ C, and make the cooler sound like a turbo jet?

:-)

No.  If you want you&#039;ll be able to choose a card which consumes less power and runs quieter than what you presently have.  But that decision is always a trade-off where you decide how much horse-power you want and how noisy or power-hungry you&#039;re willing to be.  We give you the opportunity to choose, and the actual choice is yours...

&gt;Why can’t AMD/ATI enable all DirectX11 features in its 4800 or even earlier cards by updating BIOS and/or drivers?

That&#039;s simple.  DirectX 11 has capabilities (like &quot;DX11 Tessellation&quot; and &quot;Shader Model 5&quot;) which simply aren&#039;t supported by our previous hardware.  There&#039;s no way to fake these things up in the driver - you need real DirectX 11 hardware to get these capabilities.

&gt;If even latest AMD/ATI video cards do not fully support DirectX 11 it does not make sense to buy a new expensive card now because as soon as “DirectX 11 compliant” video cards appear on the market the price of older (now latest) cards will dramatically drop as most folks will be looking for DirectX 11 card. Even though it will take a long time for software to adopt DirectX 11 everybody will be looking for “future proof” hardware.

Well, again, that&#039;s a choice you&#039;re free to make.  We&#039;re offering some stunning value on our HD4800 series at present so those can be great choices, but, yes, if you want the world&#039;s best experience on Windows 7 and DirectX 11 then you might do well to wait a little longer!

&gt;I am in the process of building a new system for myself on i7 (sorry AMD) and wanted to buy a 4850 card (the primary purpose of the computer is HD video editing) with a quiet cooling system. But now spending $100+ for a new card feels like a waste. Anyway I will probably still go for 4850 as I am not a gamer and hope the video system performance will be sufficient for me for at least 3 years.

The HD4850 is a great choice - it&#039;s what I use in my home machine.  Great for games, very reasonable power and noise levels, and it supports DirectX 10.1 which helps with quite a few of the best games from 2009.

&gt;I still have ATI All-in-Wonder card but it is an AGP card and useless for new platforms.

Agreed.  For AGP users it&#039;s a great card, but for most of us it&#039;s a little dated now.

&gt;Richard Huddy, thank you for the blog and clarifying many things for me and others.

You&#039;re welcome.  And my thanks to you for taking the time to put together some interesting questions on the subject...

Thanks,


RichardH</description>
		<content:encoded><![CDATA[<p>Boris,</p>
<p>&gt;Richard Huddy, thank you for the blog and clarifying many things for me and others.</p>
<p>You&#8217;re welcome &#8211; thanks for taking the time to read my blog.</p>
<p>&gt;Will DirectX be the end of Stream vs CUDA question for people who want to use a video card not just for games but for other applications or we will have to wait for OpenCL or something?</p>
<p>Well, yes, I think it will be the end of proprietary APIs etc (so, yes, that includes CUDA).  There&#8217;s simply no good reason to use a proprietary API which locks you in to one vendor&#8217;s hardware when there&#8217;s a good solid well supported alternative based upon open standards.</p>
<p>&gt;Will the new generation of GPU be more power hungry, heat up to 100+ C, and make the cooler sound like a turbo jet?<br />
 <img src='http://blogs.amd.com/play/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
<p>No.  If you want you&#8217;ll be able to choose a card which consumes less power and runs quieter than what you presently have.  But that decision is always a trade-off where you decide how much horse-power you want and how noisy or power-hungry you&#8217;re willing to be.  We give you the opportunity to choose, and the actual choice is yours&#8230;</p>
<p>&gt;Why can’t AMD/ATI enable all DirectX11 features in its 4800 or even earlier cards by updating BIOS and/or drivers?</p>
<p>That&#8217;s simple.  DirectX 11 has capabilities (like &#8220;DX11 Tessellation&#8221; and &#8220;Shader Model 5&#8243;) which simply aren&#8217;t supported by our previous hardware.  There&#8217;s no way to fake these things up in the driver &#8211; you need real DirectX 11 hardware to get these capabilities.</p>
<p>&gt;If even latest AMD/ATI video cards do not fully support DirectX 11 it does not make sense to buy a new expensive card now because as soon as “DirectX 11 compliant” video cards appear on the market the price of older (now latest) cards will dramatically drop as most folks will be looking for DirectX 11 card. Even though it will take a long time for software to adopt DirectX 11 everybody will be looking for “future proof” hardware.</p>
<p>Well, again, that&#8217;s a choice you&#8217;re free to make.  We&#8217;re offering some stunning value on our HD4800 series at present so those can be great choices, but, yes, if you want the world&#8217;s best experience on Windows 7 and DirectX 11 then you might do well to wait a little longer!</p>
<p>&gt;I am in the process of building a new system for myself on i7 (sorry AMD) and wanted to buy a 4850 card (the primary purpose of the computer is HD video editing) with a quiet cooling system. But now spending $100+ for a new card feels like a waste. Anyway I will probably still go for 4850 as I am not a gamer and hope the video system performance will be sufficient for me for at least 3 years.</p>
<p>The HD4850 is a great choice &#8211; it&#8217;s what I use in my home machine.  Great for games, very reasonable power and noise levels, and it supports DirectX 10.1 which helps with quite a few of the best games from 2009.</p>
<p>&gt;I still have ATI All-in-Wonder card but it is an AGP card and useless for new platforms.</p>
<p>Agreed.  For AGP users it&#8217;s a great card, but for most of us it&#8217;s a little dated now.</p>
<p>&gt;Richard Huddy, thank you for the blog and clarifying many things for me and others.</p>
<p>You&#8217;re welcome.  And my thanks to you for taking the time to put together some interesting questions on the subject&#8230;</p>
<p>Thanks,</p>
<p>RichardH</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Richard Huddy</title>
		<link>http://blogs.amd.com/play/2009/06/02/why-we-should-get-excited-about-directx-11/comment-page-1/#comment-1300</link>
		<dc:creator>Richard Huddy</dc:creator>
		<pubDate>Wed, 16 Sep 2009 12:13:08 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.amd.com/play/?p=444#comment-1300</guid>
		<description>Kristian,

I guess I don&#039;t think there&#039;s much to drive you either way on the choice between OpenCL and DIrectX.  If you&#039;re coding in DirectX then DirectCompute is the obvious choice.  If you&#039;re running OpenGL or not using the graphics pipeline at all then you may prefer OpenCL.

For AMD we&#039;re committed to supporting both of these open standards, and I&#039;d positively encourage you to explore either option - which ever suits your needs best.  But please don&#039;t waste your time on proprietary standards - that&#039;s just a dead-end when there are perfectly good standards with great support as an alternative.

RichardH</description>
		<content:encoded><![CDATA[<p>Kristian,</p>
<p>I guess I don&#8217;t think there&#8217;s much to drive you either way on the choice between OpenCL and DIrectX.  If you&#8217;re coding in DirectX then DirectCompute is the obvious choice.  If you&#8217;re running OpenGL or not using the graphics pipeline at all then you may prefer OpenCL.</p>
<p>For AMD we&#8217;re committed to supporting both of these open standards, and I&#8217;d positively encourage you to explore either option &#8211; which ever suits your needs best.  But please don&#8217;t waste your time on proprietary standards &#8211; that&#8217;s just a dead-end when there are perfectly good standards with great support as an alternative.</p>
<p>RichardH</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Richard Huddy</title>
		<link>http://blogs.amd.com/play/2009/06/02/why-we-should-get-excited-about-directx-11/comment-page-1/#comment-1299</link>
		<dc:creator>Richard Huddy</dc:creator>
		<pubDate>Wed, 16 Sep 2009 12:08:55 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.amd.com/play/?p=444#comment-1299</guid>
		<description>Inky,

I personally made the switch from NVIDIA to ATI a little over 7 years ago and I agree that you and I both made the right choice.  And when it comes to raising the bar on image quality you&#039;ll find our new DirectX 11 hardware to be utterly awesome.  I&#039;ve been very impressed by both the numerous tech demos I&#039;ve seen which show individual features off, and by teh games which are coming.

Indeed, if you like the quality of our pixels then you&#039;ll love Eyefinity.  Running 3 or more displays at the same time is soooooo sweet!


RichardH</description>
		<content:encoded><![CDATA[<p>Inky,</p>
<p>I personally made the switch from NVIDIA to ATI a little over 7 years ago and I agree that you and I both made the right choice.  And when it comes to raising the bar on image quality you&#8217;ll find our new DirectX 11 hardware to be utterly awesome.  I&#8217;ve been very impressed by both the numerous tech demos I&#8217;ve seen which show individual features off, and by teh games which are coming.</p>
<p>Indeed, if you like the quality of our pixels then you&#8217;ll love Eyefinity.  Running 3 or more displays at the same time is soooooo sweet!</p>
<p>RichardH</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Richard Huddy</title>
		<link>http://blogs.amd.com/play/2009/06/02/why-we-should-get-excited-about-directx-11/comment-page-1/#comment-1298</link>
		<dc:creator>Richard Huddy</dc:creator>
		<pubDate>Wed, 16 Sep 2009 12:05:11 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.amd.com/play/?p=444#comment-1298</guid>
		<description>Rando,

Using a quad core CPU (which ever one you choose) will a good way to get great performance from DirectX11 games.  But if you want the very best visual quality then you will also need DirectX 11 hardware.</description>
		<content:encoded><![CDATA[<p>Rando,</p>
<p>Using a quad core CPU (which ever one you choose) will a good way to get great performance from DirectX11 games.  But if you want the very best visual quality then you will also need DirectX 11 hardware.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ian McNaughton</title>
		<link>http://blogs.amd.com/play/2009/06/02/why-we-should-get-excited-about-directx-11/comment-page-1/#comment-1174</link>
		<dc:creator>Ian McNaughton</dc:creator>
		<pubDate>Thu, 10 Sep 2009 14:36:00 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.amd.com/play/?p=444#comment-1174</guid>
		<description>My recommendation has to be based on budget - but given that I do not know your budget or which types of games you play - the best bang for the buck GPU on the market from any vendor is the ATI Radeon HD 4770.... I suggest that card...</description>
		<content:encoded><![CDATA[<p>My recommendation has to be based on budget &#8211; but given that I do not know your budget or which types of games you play &#8211; the best bang for the buck GPU on the market from any vendor is the ATI Radeon HD 4770&#8230;. I suggest that card&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Nforce</title>
		<link>http://blogs.amd.com/play/2009/06/02/why-we-should-get-excited-about-directx-11/comment-page-1/#comment-1171</link>
		<dc:creator>Nforce</dc:creator>
		<pubDate>Thu, 10 Sep 2009 00:23:18 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.amd.com/play/?p=444#comment-1171</guid>
		<description>am not really a fan of ATI but, i was planing on buying a ati 4870x2 card.

i want to buy this card but recenty i heard about the new upcoming dx11 Ati/nvidia gpu&#039;s.

Each time i buy a new card the next few months,Ati/nvidia always seem to release a new card.

my only wish is that ati &amp; nvidia stop making new cards every 8-10 months.

i am a person who cant resist new Gpu&#039;s and always see myself buying a new 1.

should i wait for the new cards to arrive for dx11 or should i go for the 4870x2 from ATi?</description>
		<content:encoded><![CDATA[<p>am not really a fan of ATI but, i was planing on buying a ati 4870&#215;2 card.</p>
<p>i want to buy this card but recenty i heard about the new upcoming dx11 Ati/nvidia gpu&#8217;s.</p>
<p>Each time i buy a new card the next few months,Ati/nvidia always seem to release a new card.</p>
<p>my only wish is that ati &amp; nvidia stop making new cards every 8-10 months.</p>
<p>i am a person who cant resist new Gpu&#8217;s and always see myself buying a new 1.</p>
<p>should i wait for the new cards to arrive for dx11 or should i go for the 4870&#215;2 from ATi?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ink Cartridges</title>
		<link>http://blogs.amd.com/play/2009/06/02/why-we-should-get-excited-about-directx-11/comment-page-1/#comment-1141</link>
		<dc:creator>Ink Cartridges</dc:creator>
		<pubDate>Fri, 04 Sep 2009 18:57:57 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.amd.com/play/?p=444#comment-1141</guid>
		<description>I made the switch from nVidia to ATI about 6 years ago and have never looked back. I always felt that ATI always had superior image quality and has been on the edge of technological development.

Great job ATI, I&#039;m a fan for life!</description>
		<content:encoded><![CDATA[<p>I made the switch from nVidia to ATI about 6 years ago and have never looked back. I always felt that ATI always had superior image quality and has been on the edge of technological development.</p>
<p>Great job ATI, I&#8217;m a fan for life!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Boris</title>
		<link>http://blogs.amd.com/play/2009/06/02/why-we-should-get-excited-about-directx-11/comment-page-1/#comment-1115</link>
		<dc:creator>Boris</dc:creator>
		<pubDate>Sun, 30 Aug 2009 03:10:26 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.amd.com/play/?p=444#comment-1115</guid>
		<description>Richard Huddy, thank you for the blog and clarifying many things for me and others.

Will DirectX be the end of Stream vs CUDA question for people who want to use a video card not just for games but for other applications or we will have to wait for OpenCL or something?
Will the new generation of GPU be more power hungry, heat up to 100+ C, and make the cooler sound like a turbo jet?
Why can&#039;t AMD/ATI enable all DirectX11 features in its 4800 or even earlier cards by updating BIOS and/or drivers?

If even latest AMD/ATI video cards do not fully support DirectX 11 it does not make sense to buy a new expensive card now because as soon as &quot;DirectX 11 compliant&quot; video cards appear on the market the price of older (now latest) cards will dramatically drop as most folks will be looking for DirectX 11 card. Even though it will take a long time for software to adopt DirectX 11 everybody will be looking for &quot;future proof&quot; hardware.

I am in the process of building a new system for myself on i7 (sorry AMD) and wanted to buy a 4850 card (the primary purpose of the computer is HD video editing) with a quiet cooling system. But now spending $100+ for a new card feels like a waste. Anyway I will probably still go for 4850 as I am not a gamer and hope the video system performance will be sufficient for me for at least 3 years.
I still have ATI All-in-Wonder card but it is an AGP card and useless for new platforms.</description>
		<content:encoded><![CDATA[<p>Richard Huddy, thank you for the blog and clarifying many things for me and others.</p>
<p>Will DirectX be the end of Stream vs CUDA question for people who want to use a video card not just for games but for other applications or we will have to wait for OpenCL or something?<br />
Will the new generation of GPU be more power hungry, heat up to 100+ C, and make the cooler sound like a turbo jet?<br />
Why can&#8217;t AMD/ATI enable all DirectX11 features in its 4800 or even earlier cards by updating BIOS and/or drivers?</p>
<p>If even latest AMD/ATI video cards do not fully support DirectX 11 it does not make sense to buy a new expensive card now because as soon as &#8220;DirectX 11 compliant&#8221; video cards appear on the market the price of older (now latest) cards will dramatically drop as most folks will be looking for DirectX 11 card. Even though it will take a long time for software to adopt DirectX 11 everybody will be looking for &#8220;future proof&#8221; hardware.</p>
<p>I am in the process of building a new system for myself on i7 (sorry AMD) and wanted to buy a 4850 card (the primary purpose of the computer is HD video editing) with a quiet cooling system. But now spending $100+ for a new card feels like a waste. Anyway I will probably still go for 4850 as I am not a gamer and hope the video system performance will be sufficient for me for at least 3 years.<br />
I still have ATI All-in-Wonder card but it is an AGP card and useless for new platforms.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Gnosis</title>
		<link>http://blogs.amd.com/play/2009/06/02/why-we-should-get-excited-about-directx-11/comment-page-1/#comment-1102</link>
		<dc:creator>Gnosis</dc:creator>
		<pubDate>Thu, 27 Aug 2009 13:55:14 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.amd.com/play/?p=444#comment-1102</guid>
		<description>Now all we need is a playable tech-demo for dx11 that should include both urban areas and jungle/shore area a´la Crysis...Not to mention that if this really is going to improve graphics, physics and cpu performance as drastically as claimed, usage of it should be made as a standard at the gaming industry. 

And while we are at it, lets categorise all major graphics styles used in modern games and slam a commonly used, required standard for all the categories in order to make sure that we really get what we are promised and paying for.

Demos that i have seen so far about dx.11 are very compelling, but please do remember how it all turned out with dx.10 and its fantastic new graphical capabilities and performance boost it was supposed to offer. After all we have seen only tech-demos and sadly thats all they are.

Even if this new generation of gpu´s would manage to offer everything that engineers and marketing sections are promising for us, it does NOT mean that gamestudios around the globe would start to support it any better than dx.10 was/is supported right now.

All in all, i´m very sceptic about this until i see atleast couple of high end games hitting the shelfs and reaching high scores at reviews...Hopefully more people would do the same, theres no point in tossing out our money for anyone, despite how intriguing promises they make, atleast until we see some decent results. This way we wouldn´t support nonsense products sold solely based on fictional capabilities empty promises.</description>
		<content:encoded><![CDATA[<p>Now all we need is a playable tech-demo for dx11 that should include both urban areas and jungle/shore area a´la Crysis&#8230;Not to mention that if this really is going to improve graphics, physics and cpu performance as drastically as claimed, usage of it should be made as a standard at the gaming industry. </p>
<p>And while we are at it, lets categorise all major graphics styles used in modern games and slam a commonly used, required standard for all the categories in order to make sure that we really get what we are promised and paying for.</p>
<p>Demos that i have seen so far about dx.11 are very compelling, but please do remember how it all turned out with dx.10 and its fantastic new graphical capabilities and performance boost it was supposed to offer. After all we have seen only tech-demos and sadly thats all they are.</p>
<p>Even if this new generation of gpu´s would manage to offer everything that engineers and marketing sections are promising for us, it does NOT mean that gamestudios around the globe would start to support it any better than dx.10 was/is supported right now.</p>
<p>All in all, i´m very sceptic about this until i see atleast couple of high end games hitting the shelfs and reaching high scores at reviews&#8230;Hopefully more people would do the same, theres no point in tossing out our money for anyone, despite how intriguing promises they make, atleast until we see some decent results. This way we wouldn´t support nonsense products sold solely based on fictional capabilities empty promises.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Armand</title>
		<link>http://blogs.amd.com/play/2009/06/02/why-we-should-get-excited-about-directx-11/comment-page-1/#comment-1037</link>
		<dc:creator>Armand</dc:creator>
		<pubDate>Mon, 17 Aug 2009 21:06:05 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.amd.com/play/?p=444#comment-1037</guid>
		<description>Is there going to be a port of DirectX 11 to linux seeing as it requires special drivers to use certain hardware features of the video card?</description>
		<content:encoded><![CDATA[<p>Is there going to be a port of DirectX 11 to linux seeing as it requires special drivers to use certain hardware features of the video card?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kristian</title>
		<link>http://blogs.amd.com/play/2009/06/02/why-we-should-get-excited-about-directx-11/comment-page-1/#comment-991</link>
		<dc:creator>Kristian</dc:creator>
		<pubDate>Sat, 15 Aug 2009 11:08:35 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.amd.com/play/?p=444#comment-991</guid>
		<description>An interesting overview, thanks. It will be interesting seeing this cards out in the wild and how they actually perform.

You mentioned that DX11 exposes the GPU at a more flexible level, should I read into this that DX11 is the preferred / optimal way to harness this power in non visual programming (computational fluid dynamics) and such - or is OpenCL still the way to go?</description>
		<content:encoded><![CDATA[<p>An interesting overview, thanks. It will be interesting seeing this cards out in the wild and how they actually perform.</p>
<p>You mentioned that DX11 exposes the GPU at a more flexible level, should I read into this that DX11 is the preferred / optimal way to harness this power in non visual programming (computational fluid dynamics) and such &#8211; or is OpenCL still the way to go?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Richard Huddy</title>
		<link>http://blogs.amd.com/play/2009/06/02/why-we-should-get-excited-about-directx-11/comment-page-1/#comment-905</link>
		<dc:creator>Richard Huddy</dc:creator>
		<pubDate>Thu, 06 Aug 2009 10:42:45 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.amd.com/play/?p=444#comment-905</guid>
		<description>Doron,

Triple buffering has been possible since at least DirectX 5 - but it tends to produce little or no real benefit in performance.  Adding a single extra buffer over and above double buffering only helps when you have highly variable frame generation times (after all if the game engine can steadily run 1 frame ahead then it can probably 2 frames ahead, so the bottleneck must still be the GPU).  Plus it uses up a large amount of extra memory.

The best analog for effective triple buffering is, I believe, CrossFire.  By queueing up work for multiple GPUs you take a situation where the GPU was the bottleneck and aim to halve (or better) the workload.

For an enthusiast machine this is the ultimate solution!  And I can tell you that CrossFire on DX11 hardware rocks!


Richard &quot;7 of 5&quot; Huddy</description>
		<content:encoded><![CDATA[<p>Doron,</p>
<p>Triple buffering has been possible since at least DirectX 5 &#8211; but it tends to produce little or no real benefit in performance.  Adding a single extra buffer over and above double buffering only helps when you have highly variable frame generation times (after all if the game engine can steadily run 1 frame ahead then it can probably 2 frames ahead, so the bottleneck must still be the GPU).  Plus it uses up a large amount of extra memory.</p>
<p>The best analog for effective triple buffering is, I believe, CrossFire.  By queueing up work for multiple GPUs you take a situation where the GPU was the bottleneck and aim to halve (or better) the workload.</p>
<p>For an enthusiast machine this is the ultimate solution!  And I can tell you that CrossFire on DX11 hardware rocks!</p>
<p>Richard &#8220;7 of 5&#8243; Huddy</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ink cartridges</title>
		<link>http://blogs.amd.com/play/2009/06/02/why-we-should-get-excited-about-directx-11/comment-page-1/#comment-848</link>
		<dc:creator>Ink cartridges</dc:creator>
		<pubDate>Tue, 28 Jul 2009 10:02:41 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.amd.com/play/?p=444#comment-848</guid>
		<description>The author does a great job of arranging this vast body of knowledge into one blog. I do agree w/the other reviewers on that point.</description>
		<content:encoded><![CDATA[<p>The author does a great job of arranging this vast body of knowledge into one blog. I do agree w/the other reviewers on that point.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Maoltuile</title>
		<link>http://blogs.amd.com/play/2009/06/02/why-we-should-get-excited-about-directx-11/comment-page-1/#comment-827</link>
		<dc:creator>Maoltuile</dc:creator>
		<pubDate>Fri, 24 Jul 2009 11:43:50 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.amd.com/play/?p=444#comment-827</guid>
		<description>&lt;i&gt;heh probably not, because i believe the 360’s tessellator isn’t DX11 standard, just like the HD series tesselators, so unless the developer specifically codes for it, tessellation isn’t going to happen.&lt;/i&gt;

So, the tesselation unit included in the 4xxx&#039;s (and promoted to hell by AMD) basically does not, and never will, do anything? It&#039;s more than a little annoying to hear this as someone who bought a 4870.</description>
		<content:encoded><![CDATA[<p><i>heh probably not, because i believe the 360’s tessellator isn’t DX11 standard, just like the HD series tesselators, so unless the developer specifically codes for it, tessellation isn’t going to happen.</i></p>
<p>So, the tesselation unit included in the 4xxx&#8217;s (and promoted to hell by AMD) basically does not, and never will, do anything? It&#8217;s more than a little annoying to hear this as someone who bought a 4870.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Rando</title>
		<link>http://blogs.amd.com/play/2009/06/02/why-we-should-get-excited-about-directx-11/comment-page-1/#comment-807</link>
		<dc:creator>Rando</dc:creator>
		<pubDate>Wed, 22 Jul 2009 10:54:45 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.amd.com/play/?p=444#comment-807</guid>
		<description>To Richard Huddy,
If i using quad-core(intel q9550) cpu and hd4870x2 then the dx11 gives some performance and better visual effects??</description>
		<content:encoded><![CDATA[<p>To Richard Huddy,<br />
If i using quad-core(intel q9550) cpu and hd4870&#215;2 then the dx11 gives some performance and better visual effects??</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ricardo</title>
		<link>http://blogs.amd.com/play/2009/06/02/why-we-should-get-excited-about-directx-11/comment-page-1/#comment-799</link>
		<dc:creator>Ricardo</dc:creator>
		<pubDate>Sun, 19 Jul 2009 22:40:07 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.amd.com/play/?p=444#comment-799</guid>
		<description>For Richard Huddy,

My HD4850 have tessellation 3.0, and it´s work´s in games DirectX 11? 
It´s fair than tessellation  works in HD3000 and HD4000 séries in DirectX 11, right?
I don´t By a new card for tessellation, but I have it!

Thanks</description>
		<content:encoded><![CDATA[<p>For Richard Huddy,</p>
<p>My HD4850 have tessellation 3.0, and it´s work´s in games DirectX 11?<br />
It´s fair than tessellation  works in HD3000 and HD4000 séries in DirectX 11, right?<br />
I don´t By a new card for tessellation, but I have it!</p>
<p>Thanks</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Rando</title>
		<link>http://blogs.amd.com/play/2009/06/02/why-we-should-get-excited-about-directx-11/comment-page-1/#comment-795</link>
		<dc:creator>Rando</dc:creator>
		<pubDate>Sun, 19 Jul 2009 10:23:35 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.amd.com/play/?p=444#comment-795</guid>
		<description>Facundo w8 until dx11 cards coming out.... maybe end of year 2009..... i brought hd4870x2 and this is not so good for dx 11... i thinck i gonna need hd 5000 series soon...</description>
		<content:encoded><![CDATA[<p>Facundo w8 until dx11 cards coming out&#8230;. maybe end of year 2009&#8230;.. i brought hd4870&#215;2 and this is not so good for dx 11&#8230; i thinck i gonna need hd 5000 series soon&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Doron</title>
		<link>http://blogs.amd.com/play/2009/06/02/why-we-should-get-excited-about-directx-11/comment-page-1/#comment-793</link>
		<dc:creator>Doron</dc:creator>
		<pubDate>Sat, 18 Jul 2009 14:59:05 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.amd.com/play/?p=444#comment-793</guid>
		<description>What about triple buffering? Will it finally be available this upcoming directx version?</description>
		<content:encoded><![CDATA[<p>What about triple buffering? Will it finally be available this upcoming directx version?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Doron</title>
		<link>http://blogs.amd.com/play/2009/06/02/why-we-should-get-excited-about-directx-11/comment-page-1/#comment-791</link>
		<dc:creator>Doron</dc:creator>
		<pubDate>Fri, 17 Jul 2009 23:26:25 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.amd.com/play/?p=444#comment-791</guid>
		<description>&lt;a href=&quot;#comment-744&quot; rel=&quot;nofollow&quot;&gt;@Facundo&lt;/a&gt;, It will be unwise to buy that card and not wait for the dx11 cards, which will probably appear in October along with Windows 7. Then you&#039;ll see if there&#039;s such a huge difference, and if there&#039;s not I say just get the 4890..</description>
		<content:encoded><![CDATA[<p><a href="#comment-744" rel="nofollow">@Facundo</a>, It will be unwise to buy that card and not wait for the dx11 cards, which will probably appear in October along with Windows 7. Then you&#8217;ll see if there&#8217;s such a huge difference, and if there&#8217;s not I say just get the 4890..</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Karthik.K</title>
		<link>http://blogs.amd.com/play/2009/06/02/why-we-should-get-excited-about-directx-11/comment-page-1/#comment-790</link>
		<dc:creator>Karthik.K</dc:creator>
		<pubDate>Fri, 17 Jul 2009 20:42:13 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.amd.com/play/?p=444#comment-790</guid>
		<description>hi there,
im a big fan of AMD.
i have a question.
im planning to buy 4890 , purchasing card (4890) is worth or wait for direct X 11 cards where i should get more performance.
need help..
also i have a small suggestion for AMD.
Intel they are making processors and they are number 1 and i want you guys to show that we also can make better procs with cheaper price.please AMD come with a new proc which should beat all other proc (i7 920,965,975 extreme edition).
please do that ASAP...
please because im planning to upgrade to latest proce from athlon X2 6000+...</description>
		<content:encoded><![CDATA[<p>hi there,<br />
im a big fan of AMD.<br />
i have a question.<br />
im planning to buy 4890 , purchasing card (4890) is worth or wait for direct X 11 cards where i should get more performance.<br />
need help..<br />
also i have a small suggestion for AMD.<br />
Intel they are making processors and they are number 1 and i want you guys to show that we also can make better procs with cheaper price.please AMD come with a new proc which should beat all other proc (i7 920,965,975 extreme edition).<br />
please do that ASAP&#8230;<br />
please because im planning to upgrade to latest proce from athlon X2 6000+&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: cybercore</title>
		<link>http://blogs.amd.com/play/2009/06/02/why-we-should-get-excited-about-directx-11/comment-page-1/#comment-789</link>
		<dc:creator>cybercore</dc:creator>
		<pubDate>Fri, 17 Jul 2009 16:49:57 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.amd.com/play/?p=444#comment-789</guid>
		<description>I have read this article carefully, do I understand right that ATI 4800&#039;s will get performance boost due to having DirectX 10.1 as integral part of DirectX 11  ?


Thank you.</description>
		<content:encoded><![CDATA[<p>I have read this article carefully, do I understand right that ATI 4800&#8217;s will get performance boost due to having DirectX 10.1 as integral part of DirectX 11  ?</p>
<p>Thank you.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Richard Huddy</title>
		<link>http://blogs.amd.com/play/2009/06/02/why-we-should-get-excited-about-directx-11/comment-page-1/#comment-786</link>
		<dc:creator>Richard Huddy</dc:creator>
		<pubDate>Thu, 16 Jul 2009 10:39:35 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.amd.com/play/?p=444#comment-786</guid>
		<description>GiGaByTe,

Well, I&#039;m glad to hear that you share our enthusiasm for DirectX 11 - I genuinely believe that it&#039;s going to invigorate PC gaming for quite a few reasons.

But, yes, if you need to buy a card now then you&#039;ll have to get something from the current line-ups.

You mention a DirectX 10.1 card - and that&#039;s the very best place to start.  For over a year AMD has been shipping DirectX 10.1 hardware, and the latest range (the HD4000 series) is showing plenty of benefits to DirectX 10.1 over previous generations of DirectX.

If you buy a DirectX 10.1 card then you can certainly use it with Windows 7 or Windows Vista, and it&#039;s great news that it can run things like the Compute Shader (technically it will &quot;meet the CS4.1 spec&quot;).

The stuff you&#039;ll miss out on will be Compute Shader 5.0, Tessellation and any of the other DX11-specific features which are based on the extended functionality of DIrectX 11.

The main gain that you&#039;ll get on that card will be from using the DirectX 11 runtime (from Microsoft) and DirectX 11 drivers (from AMD).  When you do that (which requires a DirectX 11 game) then you can often expect to see significant benefits in frame rates because those games will be designed to use the CPU more efficiently.

Maybe here I should summarize?

If you plan to play games on Windows XP then you can pretty safely stick with the DirectX 10.1 hardware.

If you are a serious PC enthusiast like me and you plan to replace your card within 6 months or so then buying a high-end DirectX 10.1 card now makes good sense.  I recommend the HD4890 which is perfect for high resolution full-on gaming.  It&#039;s the very pinnacle of gaming now and even by early 2010 it&#039;ll still make for an awesome system.

If you want to enjoy the very best from DirectX 11 games as soon as they arrive then you will have to switch to a DirectX 11 card at that time.  [You might even consider upgrading to CrossFire for the interim to keep your system fully charged...]

And for those sceptics who are convinced that I&#039;m a &quot;blue eyed maketing guy&quot; I&#039;d suggest that the HD4890 is the best purchase. If you think that DIrectX 11 is all just hype then sit back and enjoy the terrific goodness that&#039;s in our current high end GPUs.  [But, (a) I don&#039;t have blue eyes, (b) I&#039;m not a marketing type, I&#039;m a techie at heart, and (c) DirectX 11 games really will arrive this year, and they really will look astonishingly real.  :-)  ]

RichardH</description>
		<content:encoded><![CDATA[<p>GiGaByTe,</p>
<p>Well, I&#8217;m glad to hear that you share our enthusiasm for DirectX 11 &#8211; I genuinely believe that it&#8217;s going to invigorate PC gaming for quite a few reasons.</p>
<p>But, yes, if you need to buy a card now then you&#8217;ll have to get something from the current line-ups.</p>
<p>You mention a DirectX 10.1 card &#8211; and that&#8217;s the very best place to start.  For over a year AMD has been shipping DirectX 10.1 hardware, and the latest range (the HD4000 series) is showing plenty of benefits to DirectX 10.1 over previous generations of DirectX.</p>
<p>If you buy a DirectX 10.1 card then you can certainly use it with Windows 7 or Windows Vista, and it&#8217;s great news that it can run things like the Compute Shader (technically it will &#8220;meet the CS4.1 spec&#8221;).</p>
<p>The stuff you&#8217;ll miss out on will be Compute Shader 5.0, Tessellation and any of the other DX11-specific features which are based on the extended functionality of DIrectX 11.</p>
<p>The main gain that you&#8217;ll get on that card will be from using the DirectX 11 runtime (from Microsoft) and DirectX 11 drivers (from AMD).  When you do that (which requires a DirectX 11 game) then you can often expect to see significant benefits in frame rates because those games will be designed to use the CPU more efficiently.</p>
<p>Maybe here I should summarize?</p>
<p>If you plan to play games on Windows XP then you can pretty safely stick with the DirectX 10.1 hardware.</p>
<p>If you are a serious PC enthusiast like me and you plan to replace your card within 6 months or so then buying a high-end DirectX 10.1 card now makes good sense.  I recommend the HD4890 which is perfect for high resolution full-on gaming.  It&#8217;s the very pinnacle of gaming now and even by early 2010 it&#8217;ll still make for an awesome system.</p>
<p>If you want to enjoy the very best from DirectX 11 games as soon as they arrive then you will have to switch to a DirectX 11 card at that time.  [You might even consider upgrading to CrossFire for the interim to keep your system fully charged...]</p>
<p>And for those sceptics who are convinced that I&#8217;m a &#8220;blue eyed maketing guy&#8221; I&#8217;d suggest that the HD4890 is the best purchase. If you think that DIrectX 11 is all just hype then sit back and enjoy the terrific goodness that&#8217;s in our current high end GPUs.  [But, (a) I don't have blue eyes, (b) I'm not a marketing type, I'm a techie at heart, and (c) DirectX 11 games really will arrive this year, and they really will look astonishingly real.  <img src='http://blogs.amd.com/play/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' />   ]</p>
<p>RichardH</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Richard Huddy</title>
		<link>http://blogs.amd.com/play/2009/06/02/why-we-should-get-excited-about-directx-11/comment-page-1/#comment-779</link>
		<dc:creator>Richard Huddy</dc:creator>
		<pubDate>Wed, 15 Jul 2009 15:36:21 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.amd.com/play/?p=444#comment-779</guid>
		<description>Kevin,

AMD has made a public statement that we&#039;ll deliver DX11 graphics into the market this year (2009).

Technically I&#039;m probably not suppoosed to clarify that further, but I&#039;ll go out on a limb and say there&#039;s no way that means December 31st.  :-)

This transition is going to be one of the 4 most important transitions in graphics this decade (in 2002 we introduced DX9, 2004 saw PCIe, 2006 DX10 and now in 2009 we get DX11).  We&#039;re laser-focussed on hitting this transition as well as any company possibly could.


RichardH</description>
		<content:encoded><![CDATA[<p>Kevin,</p>
<p>AMD has made a public statement that we&#8217;ll deliver DX11 graphics into the market this year (2009).</p>
<p>Technically I&#8217;m probably not suppoosed to clarify that further, but I&#8217;ll go out on a limb and say there&#8217;s no way that means December 31st.  <img src='http://blogs.amd.com/play/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
<p>This transition is going to be one of the 4 most important transitions in graphics this decade (in 2002 we introduced DX9, 2004 saw PCIe, 2006 DX10 and now in 2009 we get DX11).  We&#8217;re laser-focussed on hitting this transition as well as any company possibly could.</p>
<p>RichardH</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Lonnie May</title>
		<link>http://blogs.amd.com/play/2009/06/02/why-we-should-get-excited-about-directx-11/comment-page-1/#comment-773</link>
		<dc:creator>Lonnie May</dc:creator>
		<pubDate>Sat, 11 Jul 2009 09:35:59 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.amd.com/play/?p=444#comment-773</guid>
		<description>I have been a hard fan of AMD and the information provided in the article is so useful for me. Thanks for sharing this valuable info. 

Thanks,</description>
		<content:encoded><![CDATA[<p>I have been a hard fan of AMD and the information provided in the article is so useful for me. Thanks for sharing this valuable info. </p>
<p>Thanks,</p>
]]></content:encoded>
	</item>
</channel>
</rss>
