A New Way to Clock your DirectX 11 Performance

Our friends at Rebellion, SEGA and Twentieth Century FOX today released the much anticipated Aliens vs. Predator™ DirectX® 11 Benchmark to the public – giving gamers another tool to clock the performance of their DirectX® 11 hardware. This benchmark puts your DirectX® 11 hardware through its paces, measuring frame rate through one of the most visually rich scenes in the game engine thanks to the use of DirectX® 11’s tessellation and advanced shadow features.

In Aliens vs. Predator, DirectX® 11’s geometry tessellation feature is used to more accurately depict H.R. Giger’s famous Alien design. Through the use of a variety of adaptive schemes, applying tessellation only when and where it is necessary, frame rates are kept as high as possible while giving gamers increased visual detail.

Your DirectX® 11-enabled ATI Radeon™ HD 5000 series hardware is also designed to allow for higher quality, smoother and more natural looking shadows. These DirectX® 11-enabled advanced shadows are also designed to render high-quality shadows, with smoother and artifact-free edges, something that wouldn’t be possible in games that only support a lower level of DirectX®.

The new benchmark is the latest tool to put your ATI Radeon™ hardware through its paces and is available for download now – happy testing!

Evan Groenke is part of the Global Communications Team at AMD. His postings are his own opinions and may not represent AMD’s positions, strategies or opinions. Links to third party sites are provided for convenience and unless explicitly stated, AMD is not responsible for the contents of such linked sites and no endorsement is implied.

24 Responses

  1. Tommy6860

    I got this with my 5870s in Crossfire:

    Resolution: 1920 x 1200
    Texture Quality: 2
    Shadow Quality: 3
    Anisotropic Filtering: 16
    SSAO: ON
    Vertical Sync: OFF
    DX11 Tessellation: ON
    DX11 Advanced Shadows: ON
    DX11 MSAA Samples: 1

    Benchmark Summary:

    Number of frames: 9769
    Average Frame Time: 10.7ms
    Average FPS: 93.2

  2. Tom

    Got this mark using crossfire with my 5870s:

    Resolution: 1920 x 1200
    Texture Quality: 2
    Shadow Quality: 3
    Anisotropic Filtering: 16
    SSAO: ON
    Vertical Sync: OFF
    DX11 Tessellation: ON
    DX11 Advanced Shadows: ON
    DX11 MSAA Samples: 1

    Benchmark Summary:

    Number of frames: 9769
    Average Frame Time: 10.7ms
    Average FPS: 93.2

  3. Alen Kps

    Built this comp few days ago – windows 7 64bit pro, 12gig memory running crossfire with 2 sapphire radeon HD 5850′s:
    AvP D3D11 Benchmark Report
    ==========================

    **************************************************
    * Report Created: 2010-07-13 @ 16:02:28
    **************************************************
    * Executable Build: V1.03, Apr 19 2010
    **************************************************

    *DX11 Hardware Detected*

    Using Default Video Settings:

    Resolution: 1440 x 900
    Texture Quality: 2
    Shadow Quality: 3
    Anisotropic Filtering: 16
    SSAO: ON
    Vertical Sync: OFF
    DX11 Tessellation: ON
    DX11 Advanced Shadows: ON
    DX11 MSAA Samples: 1

    Benchmark Summary:

    Number of frames: 12872
    Average Frame Time: 8.1ms
    Average FPS: 122.9

    Use command-line option ‘-logframetime’ to report performance frame-by-frame.

    few things im trippin on, how do i change the resolution on the benchmark? everyone has higher res.

    also when i run DXDIAG: under the display tab it has Approx. Total memory : 2752mb. Shouldnt it be around 4000mb? I mean i have 2 2gig cards in crossfire. Funny thing is when i disable crossfire it shows just under 1000mb….weird. if anyone has any insight id greatly appreciate it. thx

  4. cory

    got this using my crossfire with my 5870s:

    Using Default Video Settings:

    Resolution: 1440 x 900
    Texture Quality: 2
    Shadow Quality: 3
    Anisotropic Filtering: 16
    SSAO: ON
    Vertical Sync: OFF
    DX11 Tessellation: ON
    DX11 Advanced Shadows: ON
    DX11 MSAA Samples: 1

    Benchmark Summary:

    Number of frames: 13424
    Average Frame Time: 7.8ms
    Average FPS: 128.1

  5. Adalus

    Using 2 5750 budget cards.
    System specs:
    AMD Phenom II X2 555
    @ 4.0ghz on 4 cores (c3 stepping, water cooled)
    4gb Gskill
    @ 1333 7-7-7-20 DDR3
    MSI 790FX-GD70
    @OCZ water Block on CPU
    XFX 2×5750 Crossfire
    @ 5% oc

    *DX11 Hardware Detected*

    Using Default Video Settings:

    Resolution: 1920 x 1200
    Texture Quality: 2
    Shadow Quality: 3
    Anisotropic Filtering: 16
    SSAO: ON
    Vertical Sync: OFF
    DX11 Tessellation: ON
    DX11 Advanced Shadows: ON
    DX11 MSAA Samples: 1

    Benchmark Summary:

    Number of frames: 4551
    Average Frame Time: 23.0ms
    Average FPS: 43.5

  6. Adalus

    PS. just wanted to show some Budget Crossfire specs.
    Thanks!

  7. Jesse

    I’m currently in a build process and I’m setting up for some serious benchmarking scores. Currently have already purchased the AMD Phenom II 1090T @3.2Ghz, Corsair Dominator GT Dual Channel 8192MB PC16000 DDR3 Memory – 2000MHz, 4x2048MB, 8-9-8-24, 1.5 TB 7200RPM HDD (I need to get a SSD, ASUS Crosshair IV Formula Motherboard and Cooler Master CSX Red Flaming Skulls Stacker 830 – Limited Edition, Hand Airbrushed, Full Tower ATX Case. Still looking for a video card. I’m really edging my way towards a 5970. I want to be future proof for a long time to come. But a lot of your specs are seriously lacking in information. Just saying what video card you have doesn’t list everything that should be listed. Most nobody mentions RAM or the Speed. Could someone post full system specs for their benchmark for us to see? Would be greatly appriciated.