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	<title>Game Blog &#187; Radeon</title>
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	<link>http://blogs.amd.com/play</link>
	<description>The fun begins here! Find out how to get the most from your AMD Radeon graphics technology, build a super-fast PC or learn more about the gaming industry.</description>
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		<title>The AMD Catalyst™ 11.8 Driver– What’s New</title>
		<link>http://blogs.amd.com/play/2011/09/15/the-amd-catalyst%e2%84%a2-11-8-driver%e2%80%93-what%e2%80%99s-new/</link>
		<comments>http://blogs.amd.com/play/2011/09/15/the-amd-catalyst%e2%84%a2-11-8-driver%e2%80%93-what%e2%80%99s-new/#comments</comments>
		<pubDate>Thu, 15 Sep 2011 16:17:26 +0000</pubDate>
		<dc:creator>Christopher Bell</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Graphics]]></category>
		<category><![CDATA[AMD Catalyst]]></category>
		<category><![CDATA[AMD Eyefinity technology]]></category>
		<category><![CDATA[AMD Radeon]]></category>
		<category><![CDATA[Graphics Card]]></category>
		<category><![CDATA[Radeon]]></category>

		<guid isPermaLink="false">http://blogs.amd.com/play/?p=2675</guid>
		<description><![CDATA[Last month we gave you a sneak peek into the AMD Catalyst™ 11.8 preview driver and highlighted some of the performance gains that you could expect to see in the AMD Catalyst™ 11.8 driver.  This month you can experience the AMD Catalyst™ 11.8 driver in all of its glory.  With performance gains and new features, [...]]]></description>
			<content:encoded><![CDATA[<p>Last month we gave you a sneak peek into the AMD Catalyst™ 11.8 preview driver and highlighted some of the performance gains that you could expect to see in the AMD Catalyst™ 11.8 driver.  This month you can experience the AMD Catalyst™ 11.8 driver in all of its glory.  With performance gains and new features, we think all you performance enthusiast and gamers out there will be impressed.  As many of you know, we have been including GPU over-clocking controls within the AMD Catalyst™ Control Center for quite some time.*  This month we have taken the next step and expanded VISION Engine Control Center to include both CPU and GPU over-clocking controls.  If you don’t already have a platform based on VISION Technology from AMD, now is the time for you to buy one and take advantage of this great new feature that allows you to get even more performance out of your system.</p>
<p>Now let’s take a look at some of the performance gains you can expect to see this month.</p>
<ul>
<li>Improves      performance up to 14% in Call of Duty: Black Ops at 1920&#215;1080 resolution      and 0x Anti-Aliasing and 0xAF on the AMD Radeon™ HD 6790 GPU</li>
<li>Improves      performance up to 10% in Crysis 2 at 1920&#215;1200 resolution and 0x      Anti-Aliasing and 0xAF on the AMD Radeon™ HD 6790 GPU</li>
<li>Improves      performance up to 19% in Left 4 Dead 2 at 1680&#215;1050 resolution and 0x      Anti-Aliasing and 0xAF on the AMD Radeon™ HD 6790 GPU</li>
<li>Improves      performance up to 28% in Lost Planet 2 at 1920&#215;1200 resolution and 8x      Anti-Aliasing and 16xAF on the AMD Radeon™ HD 6790 GPU</li>
<li>Improves      performance up to 44% in DiRT 2 at 2560&#215;1600 resolution and 8x      Anti-Aliasing and 16xAF on the AMD Radeon™ HD 6790 GPU</li>
<li>Improves      performance up to 45% in Metro 2033 at 1920&#215;1200 resolution and 4x      Anti-Aliasing and 16xAF on the AMD Radeon™ HD 6790 GPU</li>
</ul>
<p style="text-align: center;">﻿<a href="http://blogs.amd.com/play/files/2011/09/Blog1.png"><img class="size-full wp-image-2678 aligncenter" title="Blog" src="http://blogs.amd.com/play/files/2011/09/Blog1.png" alt="" width="536" height="403" /></a></p>
<p>Last but not least, I want to thank everyone for the feedback and comments we have been receiving from the community.  Please continue to send us your feedback as we do review them all.**</p>
<p>*AMD’s product warranty does not cover damages caused by overclocking, even when overclocking is enabled via AMD software.</p>
<p>**IF you are having technical issues with the AMD Catalyst™<strong> </strong>driver or your graphics card, please report those issues <a href="http://support.amd.com/us/contacts/Pages/GraphicsTechnicalSupport.aspx">here</a>.</p>
<p><strong>To download the AMD Catalyst™ 11.8 driver, click</strong><strong> </strong><a href="http://sites.amd.com/us/game/downloads/Pages/downloads.aspx"><strong>here</strong></a><strong>.</strong></p>
<p>Until Next Time,</p>
<p>Chris Bell</p>
<p><em><strong>Chris Bell is a Product Marketing Manager at AMD.</strong></em><em><strong> </strong>His postings are his own opinions and may not represent AMD’s positions, strategies or opinions. Links to third party sites are provided for convenience and unless explicitly stated, AMD is not responsible for the contents of such links sites and no endorsement is implied.</em></p>
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		<title>Warhammer 40,000: Space Marine</title>
		<link>http://blogs.amd.com/play/2011/09/01/warhammer-40000-space-marine/</link>
		<comments>http://blogs.amd.com/play/2011/09/01/warhammer-40000-space-marine/#comments</comments>
		<pubDate>Thu, 01 Sep 2011 16:00:35 +0000</pubDate>
		<dc:creator>David Doel</dc:creator>
				<category><![CDATA[Game Partners]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[THQ]]></category>
		<category><![CDATA[Warhammer 40,000: Space Marine]]></category>
		<category><![CDATA[AMD Eyefinity technology]]></category>
		<category><![CDATA[AMD Gaming]]></category>
		<category><![CDATA[Radeon]]></category>
		<category><![CDATA[Warhammer]]></category>

		<guid isPermaLink="false">http://blogs.amd.com/play/?p=2871</guid>
		<description><![CDATA[Warhammer 40,000: Space Marine is a 3rd person action shooter from THQ and proven developer Relic Entertainment known for the highly acclaimed Dawn of War and Company of Heroes franchises. Space Marine promises to throw you into the grim dark future of Warhammer® 40,000®, a universe that knows only war.  As Captain Titus of the [...]]]></description>
			<content:encoded><![CDATA[<p>Warhammer 40,000: Space Marine is a 3rd person action shooter from THQ and proven developer Relic Entertainment known for the highly acclaimed Dawn of War and Company of Heroes franchises. Space Marine promises to throw you into the grim dark future of Warhammer® 40,000®, a universe that knows only war.  As Captain Titus of the Ultramarines, storm into battle using a variety of lethal weapons in seamless ranged and melee combat against the brutal Ork hoards and demonic forces of Chaos.  Team up in 5 player co-op and customize your character and form your own Space Marine squad or Chaos Space Marine warband and take the battle online.</p>
<p style="text-align: center"><a href="http://www.youtube.com/watch?v=5zhGQqJu7BQ"><span class="youtube">
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<p><strong>AMD Eyefinity support</strong> -- Play the game across <a href="http://www.amd.com/eyefinity">multiple monitors</a> and completely immerse yourself in the Warhammer universe.</p>
<p><strong>Storm Into Battle</strong> -- Step fearlessly into the heart of combat as an unstoppable Space Marine. Never hide, never cower, just purge all that stand in your way.</p>
<p><strong>Unleash Visible Violent Death</strong> -- Using an innovative new combat system, switch seamlessly from high-caliber ranged weapons to devastating close-combat strikes. Taking out an enemy has never been so satisfying.</p>
<p><strong>Experience the dark future of Warhammer 40,000</strong> -- Jump into a rich universe of awe-inspiring landscapes, deadly enemies, immense battles and ruthless annihilation.</p>
<p><strong>Take the Battle Online</strong> -- Form your own Space Marine squad or Chaos Space Marine warband and face off in 8 vs 8 online matches.  Gain experience and unlock new weapons and armor to customize the Devastator, Assault, and Tactical Marine classes.</p>
<p style="text-align: center"><a rel="attachment wp-att-3193" href="http://blogs.amd.com/play/2011/09/01/warhammer-40000-space-marine/thqlogo/"><img class="alignnone size-medium wp-image-3193" src="http://blogs.amd.com/play/files/2011/11/THQLogo-114x53.png" alt="" width="114" height="53" /></a> <a rel="attachment wp-att-3194" href="http://blogs.amd.com/play/2011/09/01/warhammer-40000-space-marine/reliclogo/"><img class="alignnone size-full wp-image-3194" src="http://blogs.amd.com/play/files/2011/11/RelicLogo.png" alt="" width="182" height="54" /></a></p>
<hr /><span style="color: #ff0000"><strong><a href="http://store.steampowered.com/app/55150/?snr=1_5_9__13"><span style="color: #ffff00">&gt;&gt;BUY NOW!&lt;&lt;</span></a></strong></span></p>
<p><strong>Developed By: </strong>Relic Entertainment<br />
<strong>Published By:</strong> THQ</p>
<p>Warhammer 40,000: Space Marine &#8212; Copyright © Games Workshop Limited 2011.  Space Marine, the Space Marine logo, GW, Games Workshop, the Games Workshop logo, 40K, Warhammer, Warhammer 40,000, Warhammer 40,000 Device, 40,000, the Double-headed Eagle device and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products, illustrations and images from the Space Marine game and the Warhammer 40,000 universe are either ®, TM and/or © Games Workshop Ltd 2000-2011, variably registered in the UK and other countries around the world, and used under license. All Rights Reserved.  Developed by Relic Entertainment.</p>
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		<title>AMD Gaming Evolved Returns From Gamescom &amp; Is Off To PAX</title>
		<link>http://blogs.amd.com/play/2011/08/24/amd-gaming-evolved-returns-from-gamescom-is-off-to-pax/</link>
		<comments>http://blogs.amd.com/play/2011/08/24/amd-gaming-evolved-returns-from-gamescom-is-off-to-pax/#comments</comments>
		<pubDate>Wed, 24 Aug 2011 20:36:46 +0000</pubDate>
		<dc:creator>Bernard Fernandes</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[AMD HD3D]]></category>
		<category><![CDATA[Eyefinity]]></category>
		<category><![CDATA[Gaming Evolved]]></category>
		<category><![CDATA[Radeon]]></category>

		<guid isPermaLink="false">http://blogs.amd.com/play/?p=2633</guid>
		<description><![CDATA[The AMD Radeon team and Gaming Evolved partners will be on site at PAX 2011 in Seattle Washington.]]></description>
			<content:encoded><![CDATA[<p> </p>
<p>Back from the excitement of <a href="http://blogs.amd.com/play/2011/08/18/amd-gaming-evolved-jets-off-to-gamescom/">Gamescom</a>, we’re unpacking, doing our laundry and heading out west to Seattle Washington for <a href="http://prime.paxsite.com/">PAX.</a> This year, the PAX festival is chalk full of gaming tournaments, freeplay gaming areas, concerts, panel discussions, exhibitors and the weekend-long <a href="http://pax.wikidot.com/events:omegathon">Omegathon event</a>. The hall floor Washington State Convention &amp; Trade Center is jam-packed with game publishers and developers, showing off their latest games and technologies. This year, we will be with <a href="http://sites.amd.com/us/game/community/Pages/aboutgamingevolved.aspx">AMD Gaming Evolved</a> partners <a href="http://www.youtube.com/watch?v=teldcBqztOE">Eidos</a> &amp; Square-Enix showing off the recently launched <a href="http://blogs.amd.com/play/2011/08/22/deus-ex-human-revolution-a-day-with-eidos-montreal/">Deus Ex: Human Revolution</a>, one of the year’s most anticipated PC games. Our <a href="http://sites.amd.com/us/game/shop/Pages/deus-ex-bundle.aspx">bundle page</a> is also live, where, if you qualify, you’ll receive a complimentary copy of Deus Ex: Human Revolution with your purchase of select AMD hardware.</p>
<p>There may be a lot going on inside PAX all weekend but there are even more events and activities happening around it! The AMD Radeon and Gaming Evolved teams are going to be at the <a href="http://www.sarahdope.com/wordpress/2011/08/23/pax-prime-2011-were-throwing-a-party/">Eidos community event</a> a.k.a PARTY on Friday, August 26. Hosted by <a href="http://www.youtube.com/machinima">Machinima</a>, we will be showcasing Deus Ex: Human Revolution via <a href="http://www.youtube.com/user/AMDUnprocessed#p/search/10/yql-MdOIMf4">AMD Eyefinity</a> and <a href="http://www.youtube.com/watch?v=SE6iW48PEgY">HD3D technology</a>. It is going to be a rocking event with over 300 people in attendance and great giveaways including <a href="http://www.amd.com/us/products/desktop/graphics/amd-radeon-hd-6000/hd-6770/Pages/amd-radeon-hd-6770-overview.aspx">AMD Radeon™ HD 6770 graphics cards</a>.</p>
<p>We’ll be live blogging and tweeting from the events, so follow <a href="https://twitter.com/#!/AMDRadeon">@AMDRadeon</a> and <a href="http://twitter.com/#!/bernard_p">@Bernard_P</a> for up to the minute pictures, and announcements direct from the show floor and after parties.</p>
<p><strong><em>Bernard Fernandes is Public Relations Representative, Radeon Graphics at AMD</em></strong><em>. His postings are his own opinions and may not represent AMD’s positions, strategies or opinions. Links to third party sites are provided for convenience and unless explicitly stated, AMD is not responsible for the contents of such links sites and no endorsement is implied.</em></p>
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		<title>Join Us At San Diego Comic Con 2011</title>
		<link>http://blogs.amd.com/play/2011/07/20/join-us-at-san-diego-comic-con-2011/</link>
		<comments>http://blogs.amd.com/play/2011/07/20/join-us-at-san-diego-comic-con-2011/#comments</comments>
		<pubDate>Wed, 20 Jul 2011 14:39:42 +0000</pubDate>
		<dc:creator>Peter Ross</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Graphics]]></category>
		<category><![CDATA[AMD Gaming Evolved]]></category>
		<category><![CDATA[AMD Radeon]]></category>
		<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[Mainstream]]></category>
		<category><![CDATA[Radeon]]></category>

		<guid isPermaLink="false">http://blogs.amd.com/play/?p=2523</guid>
		<description><![CDATA[Follow the AMD Radeon &#38; Gaming Evolved team as they travel to San Diego Comic-Con 2011 ]]></description>
			<content:encoded><![CDATA[<p>What has about 160,000 heads, likes comic books, anime, movies, and TV shows? If you said, the attendees at this year&#8217;s <a href="http://www.comic-con.org/cci/cci_eisners_main.php">Comic Con event in San Diego,</a> you&#8217;d be right. The AMD Radeon™ and AMD <a href="http://sites.amd.com/us/game/community/Pages/aboutgamingevolved.aspx">Gaming Evolved</a> team including <a href="http://twitter.com/#!/jswinimer">@Jswinimer</a>, <a href="http://twitter.com/#!/HeatherJLennon">@heatherjlennon</a>, myself (<a href="http://twitter.com/#!/ncharms">@nCharms</a>) and others in the PC gaming community will be in attendance at the <a href="http://www.omnihotels.com/FindAHotel/SanDiego/GuestRoomsAndSuites.aspx">Omni Hotel</a> showcasing some of <a href="http://www.amd.com/us/products/technologies/amd-eyefinity-technology/Pages/eyefinity.aspx">AMD’s coolest products</a>. Comic Con has certainly seen a lot of changes since its early beginnings. While it still caters to the comic book fan &#8212; artists are aplenty &#8212; the show organizers realized that attendees are also keen on other entertainment and expanded the focus to include PC gaming, TV shows and Hollywood blockbusters. This year, AMD is sponsoring the <a href="http://www.comic-con.org/cci/cci_eisners_main.php">Will Eisner Comic Industry Awards</a>, and one lucky attendee will win one of the new <a href="http://sites.amd.com/us/fusion/apu/Pages/fusion-quotes.aspx"> AMD A-Series APU-based notebooks</a>. Last year we met with our partners from <a href="http://www.youtube.com/watch?v=sNFqy0FVSe0">BioWare/EA</a>, and this year we’ll be doing the same; meeting with our gaming partners and connecting with gaming fans from across the globe. A major attraction will be <a href="http://www.youtube.com/watch?v=9GgZ0t1fCAw">Deus Ex: Human Revolution, slated for an 8.23.2011</a> arrival in North America, we’ll be showcasing the game using our <a href="http://www.amd.com/us/products/technologies/amd-hd3d/Pages/hd3d.aspx">AMD HD3D technology</a> at the Omni Hotel, along with <a href="http://blogs.amd.com/play/2011/05/31/dirt-3-rally-racing-is-back/">AMD Eyefinity technology</a> and more! We’re really looking forward to Comic-Con 2011, there are lots of reports about the show on the web, but what the reports don&#8217;t capture is the experience of being at the show.</p>
<p>With 160,000 people plus in one place, you can imagine that it&#8217;s pretty crowded. Sidewalks overflow with attendees &#8212; some dressed like super heroes and other cartoon characters. On the show floor, you can barely move with wall-to-wall people. In addition to the show exhibits, vendors promote comic books from past and present along with golden age toys from long ago. We’ll be having a few giveaways as well as demos set up at the Omni Hotel so follow me and the <a href="http://twitter.com/#!/AMDRadeon">@AMDRadeon</a> (<strong>#AMDRadeon</strong>) team on Twitter for the latest up to the minute information on giveaways, parties and exhibits.</p>
<p><strong><em>Peter Ross is a senior marketing manager at AMD</em></strong>. His postings are his own opinions and may not represent AMD’s positions, strategies or opinions. Links to third party sites are provided for convenience and unless explicitly stated, AMD is not responsible for the contents of such links sites and no endorsement is implied.</p>
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		<title>OpenCL Combined With AMD Fusion APU Leads The Way For GPGPU Computing Acceleration</title>
		<link>http://blogs.amd.com/play/2011/06/20/opencl-combined-with-amd-fusion-apu-leads-the-way-for-gpgpu-computing-acceleration/</link>
		<comments>http://blogs.amd.com/play/2011/06/20/opencl-combined-with-amd-fusion-apu-leads-the-way-for-gpgpu-computing-acceleration/#comments</comments>
		<pubDate>Mon, 20 Jun 2011 12:37:05 +0000</pubDate>
		<dc:creator>Guest Blogger</dc:creator>
				<category><![CDATA[Graphics]]></category>
		<category><![CDATA[APU]]></category>
		<category><![CDATA[GPU]]></category>
		<category><![CDATA[OpenCL]]></category>
		<category><![CDATA[Radeon]]></category>

		<guid isPermaLink="false">http://blogs.amd.com/play/?p=2463</guid>
		<description><![CDATA[Steve Wildstrom from BusinessWeek discusses AMD Fusion APU &#038; OpenCL]]></description>
			<content:encoded><![CDATA[<p>By Steve Wildstrom, a technology writer, analyst, and former writer of BusinessWeek’s “Technology &amp; You” column</p>
<p>The traditional reason for selecting a high-end graphics system for a PC has been, well, graphics. The desire for smooth, realistic action in games has long been the leading driver, but anyone who spends time editing photos or video has learned to appreciate <a href="http://blogs.amd.com/play/2011/06/07/amd-fusion-apus-bring-quality-graphics-to-everyone-while-amd-discrete-graphics-deliver-premium-computing-experience/">graphics performance</a>.</p>
<p>But new technology is making graphics performance important to a broader range of computing needs. A few years back, it occurred to computer scientists that <strong>graphics processing units (GPUs) contain a lot of raw computing power</strong>, and on certain computing tasks, the technology called general purpose computing on GPUs (GPGPU) could provide a big boost in performance. While each processor on a GPU is limited in what it can do relative to a typical CPU core, there are a lot of them. For example, even the relatively modest AMD Radeon™ graphics used in lower end of the AMD APUs has 80 stream processors (AMD calls them “Radeon™ cores”) it can use to accelerate an application, while the top-of-the-line <strong>AMD Radeon™ HD 6990 has a staggering 3,092 Radeon cores!</strong></p>
<p>The key is software that can take advantage of GPGPU.  Recently a standard called <a href="http://www.khronos.org/opencl/">OpenCL</a><span style="text-decoration: underline;">™ has been gaining momentum. OpenCL has the advantage of working in mixed environments, combining the power of GPUs from different manufacturers and utilizing both on-chip and discrete GPUs</span>. Another software approach, called DirectCompute, is being promoted by Microsoft. Meanwhile, Nvidia has championed a proprietary programming approach called CUDA, but this only works on their GPUs.</p>
<p>Many high-performance applications, such as Adobe’s Creative Suite 5, CyberLink MediaShow, and ArcSoft’s TotalMedia products, use OpenCL to boost performance. All of these have some link to video, but GPGPU use is spreading to more distant fields, from financial options valuation to statistical simulations to deep database analytics.</p>
<p>Games and other graphically intense applications often require a lot of non-graphical computation. For example, at the same time that a game is running the GPU flat-out for complex rendering, it may also need intense physics computations to plot the motion of objects. Here’s where the belt-and-suspenders approach of having both integrated and discrete graphics can come in handy, because software now allows both GPUs to be used simultaneously, so the system could use the graphics capability of the discrete GPU for the complex rendering and shading, while assigning the physics computations to the integrated unit.</p>
<p>An on-chip GPU, such as the discrete-class graphics found in the AMD APU, may actually have an advantage over a discrete unit in GPGPU tasks. High-performance computing often hits a bottleneck somewhere in the system, and for GPGPU programming it is often the relatively slow transfer of data between main system memory and the dedicated memory on the GPU. The fact that integrated GPUs share memory with the CPU has traditionally been viewed as a disadvantage, but <strong>with the AMD Fusion APU, the tables are turned because it can process data without moving the information from main memory, avoiding the potential bottleneck.</strong></p>
<p>It’s going to take a while for software to take full advantage of the opportunities offered by GPGPU computing. The big limitation of the GPU’s multiple processors is that they have to run the same code on all the data passing through them at any given time and that means that programs have to be broken down into chunks that can be run in parallel. But the advantages are so great that developers are willing to do the work, finding new uses for GPGPU on an almost daily basis.</p>
<p>The use of GPGPU both increases the value of having a high-end graphics system and, with the new breed of integrated graphics, doubling up with a discrete GPU as well.</p>
<p><em><strong>Steve Wildstrom, a technology blogger and analyst, wrote BusinessWeek&#8217;s &#8220;Technology &amp; You&#8221; column.</strong> His postings are his own opinions and may not represent AMD’s positions, strategies or opinions. Links to third party sites, and references to third party trademarks, are provided for convenience and illustrative purposes only.  Unless explicitly stated, AMD is not responsible for the contents of such links, and no third party endorsement of AMD or any of its products is implied.</em></p>
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		<title>AMD Radeon HD 6000 Series Grows</title>
		<link>http://blogs.amd.com/play/2011/04/27/amd-radeon-hd-6000-series-grows/</link>
		<comments>http://blogs.amd.com/play/2011/04/27/amd-radeon-hd-6000-series-grows/#comments</comments>
		<pubDate>Wed, 27 Apr 2011 14:32:44 +0000</pubDate>
		<dc:creator>Arturo Wong Chujoy</dc:creator>
				<category><![CDATA[Graphics]]></category>
		<category><![CDATA[DirectX 11]]></category>
		<category><![CDATA[Dragon Age 2]]></category>
		<category><![CDATA[Radeon]]></category>
		<category><![CDATA[Shogun 2]]></category>

		<guid isPermaLink="false">http://blogs.amd.com/play/?p=2168</guid>
		<description><![CDATA[Three new cards are joining our AMD Radeon HD 6000 family, offering you more graphics cards to maximize your DirectX 11 games. Check out the details below!]]></description>
			<content:encoded><![CDATA[<p>Recently, AMD introduced the AMD Radeon™ HD 6670, HD 6570 and HD 6450 discrete graphics cards to the <a href="http://www.amd.com/us/products/desktop/graphics/amd-radeon-hd-6000/Pages/amd-radeon-hd-6000.aspx">AMD Radeon™ HD 6000 series</a>. To us, these products represent the point of entry to a quality graphics experience and include all of the great features – DirectX 11, AMD Eyefinity multi-display technology, AMD App Acceleration, AMD HD3D support &#8211;  that help differentiate the AMD Radeon graphics from the other less feature-rich solutions also found at this price range.</p>
<p>With AMD’s second generation of <a href="http://windows.microsoft.com/en-US/windows7/products/features/directx-11">DirectX® 11</a>-capable graphics, gamers are now able to see images in greater detail for a more realistic and cinematic experience – all in the comfort of their own home. Whether users are closely tracking their enemies on the battlefields in <a href="http://blogs.amd.com/play/2011/03/15/shogun-2-prepare-your-pc-for-battle/">Shogun<em>™</em> 2</a> and <a href="http://blogs.amd.com/play/2011/03/08/are-you-ready-for-the-ultimate-dragon-age-ii-experience/">Dragon Age II</a> or watching Blu-ray 3D movies, these cards provide enhanced entertainment and productivity with an amazing visual experience. Perhaps most exciting is that these new additions to the HD 6000 series provide an affordable, easy to upgrade solution for multi-display gaming with <a href="http://www.amd.com/US/PRODUCTS/TECHNOLOGIES/AMD-EYEFINITY-TECHNOLOGY/Pages/eyefinity.aspx">AMD Eyefinity technology</a> for an expansive and realistic view across multiple displays.</p>
<p>In fact, given the price, all three cards represent a great upgrade path for people wanting a low cost of entry into the world of DirectX 11 gaming, Blu-ray 3D movie playback and the wraparound experience of AMD Eyefinity, not to mention the enhanced experience AMD App Acceleration brings to more than 50 popular applications, with many more to follow.</p>
<p>Each of these three cards offers different benefits and features, allowing users to truly personalize their computing and gaming experiences based on personal preference.  For more information on the AMD Radeon HD 6670, HD 6570 and HD 6450 discrete graphics cards, please visit the following URL: <a href="http://www.amd.com/us/products/desktop/graphics/Pages/desktop-graphics.aspx">http://www.amd.com/us/products/desktop/graphics/Pages/desktop-graphics.aspx</a></p>
<p><em><strong>Arturo Wong Chujoy is a Product Manager at AMD</strong>.</em><em> His postings are his own opinions and may not represent AMD’s positions, strategies or opinions. Links to third party sites are provided for convenience and unless explicitly stated, AMD is not responsible for the contents of such links sites and no endorsement is implied.</em></p>
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		<title>AMD Always Delivers at GDC</title>
		<link>http://blogs.amd.com/play/2011/02/28/amd-always-delivers-at-gdc/</link>
		<comments>http://blogs.amd.com/play/2011/02/28/amd-always-delivers-at-gdc/#comments</comments>
		<pubDate>Mon, 28 Feb 2011 15:24:00 +0000</pubDate>
		<dc:creator>Neal Robison</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Graphics]]></category>
		<category><![CDATA[AMD Fusion]]></category>
		<category><![CDATA[APU]]></category>
		<category><![CDATA[DirectX 11]]></category>
		<category><![CDATA[GPU PerfStudio]]></category>
		<category><![CDATA[Radeon]]></category>

		<guid isPermaLink="false">http://blogs.amd.com/play/?p=1888</guid>
		<description><![CDATA[At GDC 2011 in San Francisco, AMD will be showing off some amazing demos and hosting four developer sessions ]]></description>
			<content:encoded><![CDATA[<p>As one of the largest industry events for video game developers, <a href="http://www.gdconf.com/">GDC</a> always promises to deliver exciting news about the latest and greatest in gaming technology. AMD regularly participates at GDC and this year will be no different!</p>
<p>In addition to showing off some yet-to-be-released game demos at our booth (Moscone Center #924 in the South Hall), we’re also hosting a few sessions where we’ll be discussing some key topics around DirectX® 11, the AMD Fusion family of Accelerated Processing Units (APUs) and programming. And at each session, you’ll have a chance to win an AMD Radeon™ graphics card!</p>
<p><a rel="attachment wp-att-1889" href="http://blogs.amd.com/play/2011/02/28/amd-always-delivers-at-gdc/atplayblogimage/"></a><a rel="attachment wp-att-1892" href="http://blogs.amd.com/play/2011/02/28/amd-always-delivers-at-gdc/atplayblogimage-2/"></a><a rel="attachment wp-att-1893" href="http://blogs.amd.com/play/2011/02/28/amd-always-delivers-at-gdc/atplayblogimage-3/"></a><a rel="attachment wp-att-1896" href="http://blogs.amd.com/play/2011/02/28/amd-always-delivers-at-gdc/atplayblogimage-4/"><img class="alignleft size-full wp-image-1896" title="atplayblogimage" src="http://blogs.amd.com/play/files/2011/02/atplayblogimage3.jpg" alt="" width="485" height="267" /></a></p>
<p>2011 is definitely one of the biggest years in AMD’s history of innovation, and we want to make sure you’re right there with us as we continue to make the PC gaming experience even better by enabling developers with new technologies and techniques  through our AMD Gaming Evolved program!<em> </em></p>
<p><strong><em>Neal Robison is the director of ISV Relationship Management at AMD.</em></strong> <em>His postings are his own opinions and may not represent AMD’s positions, strategies or opinions. Links to third party sites, and references to third party trademarks, are provided for convenience and illustrative purposes only.  Unless explicitly stated, AMD is not responsible for the contents of such links, and no third party endorsement of AMD or any of its products is implied.</em></p>
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		<title>AMD Catalyst™ 11.2 Driver – What’s New?</title>
		<link>http://blogs.amd.com/play/2011/02/15/amd-catalyst%e2%84%a2-11-2-driver-%e2%80%93-what%e2%80%99s-new/</link>
		<comments>http://blogs.amd.com/play/2011/02/15/amd-catalyst%e2%84%a2-11-2-driver-%e2%80%93-what%e2%80%99s-new/#comments</comments>
		<pubDate>Tue, 15 Feb 2011 21:23:13 +0000</pubDate>
		<dc:creator>Jay Marsden</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Graphics]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[3D Glasses]]></category>
		<category><![CDATA[AMD Catalyst]]></category>
		<category><![CDATA[AMD CrossfireX]]></category>
		<category><![CDATA[AMD Eyefinity technology]]></category>
		<category><![CDATA[AMD Gaming Evolved]]></category>
		<category><![CDATA[AMD Radeon]]></category>
		<category><![CDATA[DirectX 10.1]]></category>
		<category><![CDATA[DirectX 11]]></category>
		<category><![CDATA[Display Drivers]]></category>
		<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[GPU]]></category>
		<category><![CDATA[Graphics Card]]></category>
		<category><![CDATA[Mainstream]]></category>
		<category><![CDATA[Multimedia]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Radeon]]></category>
		<category><![CDATA[Windows 7]]></category>

		<guid isPermaLink="false">http://blogs.amd.com/play/?p=1873</guid>
		<description><![CDATA[It’s that time again for the AMD Catalyst™ driver update!  We have been getting great comments and feedback from the community because of this blog site.  Please continue to send us your feedback as we do review them all*. *IF you are having technical issues with the AMD Catalyst™ driver, or your graphics card please [...]]]></description>
			<content:encoded><![CDATA[<p>It’s that time again for the AMD Catalyst™ driver update!  We have been getting great comments and feedback from the community because of this blog site.  Please continue to send us your feedback as we do review them all*.</p>
<p>*IF you are having technical issues with the AMD Catalyst™<strong> </strong>driver, or your graphics card please report your issues <a href="http://support.amd.com/us/contacts/Pages/GraphicsTechnicalSupport.aspx">here</a>.</p>
<p>As a note: this will be the last AMD Catalyst™ blog that I will write.  I will be handing the reigns over to Chris Bell here at AMD who will carry on and keep you up to date on our driver postings.   It has been a pleasure to keep you posted on all things AMD Catalyst™.  I thank you for your feedback and comments over the past year.</p>
<p>Here is what is new this month!</p>
<p><strong>Highlights of the AMD Catalyst™ 11.2 Windows release include:</strong></p>
<p><strong>New Features:</strong></p>
<ul>
<li><strong>AMD Catalyst AI Texture Filtering updates</strong></li>
</ul>
<p>o    The Quality setting has now been improved to match the High Quality setting in all respects but one; it enables an optimization that limits tri-linear anisotropic filtering to areas surrounding texture mipmap level transitions, while doing bilinear anisotropic filtering elsewhere.</p>
<p>This optimization offers a way to improve filtering performance without visibly affecting image quality</p>
<p>o    The Performance setting has been updated to address the sharpness of the default Quality setting causing shimmering in certain cases.  It now provides a smoother filtering option that eliminates most shimmering while preserving the improved detail provided by anisotropic filtering.</p>
<ul>
<li><strong>Tessellation Controls</strong></li>
</ul>
<p>o    Supported on the ATI Radeon™ HD 5000 Series and the AMD Radeon™ HD 6000 Series</p>
<p>o    New settings give users full control over the Tessellation levels used in applications.</p>
<p>o    The default selection “AMD Optimized” setting is intended to set the best level of Tessellation on a per application basis.   The “AMD Optimized” setting is designed to help users get the maximum visual benefit of Tessellation, while minimizing the performance impact associated with enabling the Tessellation feature. Currently no applications have been profiled.</p>
<p>o   The “Use Application Settings” option gives applications full control over the Tessellation level.</p>
<p>o   Users can also manually set the maximum tessellation level used by applications with the slider control</p>
<ul>
<li><strong>Morphological Anti-Aliasing support for the ATI Radeon™ HD 5000 Series GPUs</strong></li>
</ul>
<p>o    AMD Catalyst now includes official support for Morphological Anti-Aliasing for the ATI Radeon™ HD 5000 Series GPUs</p>
<p><strong> </strong></p>
<p><strong>Support Video Quality settings during Blu-ray 3D playback</strong></p>
<ul>
<li>Supported on the AMD Radeon™ HD 6000 Series GPUs</li>
<li>Requires Blu-ray 3D player software, 3D supported display and 3D Stereoscopic glasses</li>
<li>Users can now enable the Video Quality settings within the Catalyst Control Center when playing Blu-ray 3D content</li>
</ul>
<p>For more information on AMD Catalyst™ 11.2 (for Windows 7, Windows Vista, Windows XP, and Linux versions), including all of the resolved issues in this release, please see the AMD Catalyst™ 11.2 release notes.</p>
<p><strong>To download the AMD Catalyst™ 11.2 driver, click </strong><a href="http://game.amd.com/us-en/drivers_catalyst.aspx"><strong>here</strong></a><strong>.</strong></p>
<p>Regards,</p>
<p>Jay Marsden</p>
<p><strong>Jay Marsden<em> is a Product Marketing Manager at AMD</em></strong><em>. His postings are his own opinions and may not represent AMD&#8217;s positions, strategies or opinions. Links to third party sites are provided for convenience and unless explicitly stated, AMD is not responsible for the contents of such links sites and no endorsement is implied.</em></p>
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		<title>AMD Catalyst™ 10.12 Driver – What’s New?</title>
		<link>http://blogs.amd.com/play/2010/12/14/amd-catalyst%e2%84%a2-10-12-driver-%e2%80%93-what%e2%80%99s-new/</link>
		<comments>http://blogs.amd.com/play/2010/12/14/amd-catalyst%e2%84%a2-10-12-driver-%e2%80%93-what%e2%80%99s-new/#comments</comments>
		<pubDate>Tue, 14 Dec 2010 18:15:06 +0000</pubDate>
		<dc:creator>Jay Marsden</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Graphics]]></category>
		<category><![CDATA[AMD Catalyst]]></category>
		<category><![CDATA[Radeon]]></category>

		<guid isPermaLink="false">http://blogs.amd.com/play/?p=1827</guid>
		<description><![CDATA[It’s that time again for the AMD Catalyst™ driver update!  We have been getting great comments and feedback from the community because of this blog site.  Please continue to send us your feedback as we do review them all*. *IF you are having technical issues with the AMD Catalyst™ driver, or your graphics card please [...]]]></description>
			<content:encoded><![CDATA[<p>It’s that time again for the AMD Catalyst™ driver update!  We have been getting great comments and feedback from the community because of this blog site.  Please continue to send us your feedback as we do review them all*.</p>
<p>*IF you are having technical issues with the AMD Catalyst™<strong> </strong>driver, or your graphics card please report your issues <a href="http://support.amd.com/us/contacts/Pages/GraphicsTechnicalSupport.aspx">here</a>.</p>
<p><strong>AMD has released a new AMD Catalyst™ 10.12 Preview driver this month!  This preview driver features an all new AMD Catalyst Control Center™ (CCC) Graphics User Interface.</strong></p>
<p>We wanted to let our customers try out the brand new AMD Catalyst Control Center before it’s officially part of the regular AMD Catalyst driver package.</p>
<p>What does this new AMD Catalyst Control Center offer?</p>
<p>The New AMD Catalyst Control Center enables a NEW simplified interface to help improve the user experience by allowing users advanced control over the features and functions of their AMD graphics card.</p>
<p>Things like:</p>
<ul>
<li>Enable all of your 3D game settings to enhance image quality</li>
<li>Easily configure multiple displays to get the most out of your <a href="http://www.amd.com/US/PRODUCTS/TECHNOLOGIES/AMD-EYEFINITY-TECHNOLOGY/Pages/eyefinity.aspx">AMD Eyefinity technology</a> setup to increase your desktop field of view</li>
<li>Adjust your mobile GPU power settings to help improve battery life</li>
</ul>
<p>Grab it here and give it a try:  <a href="http://sites.amd.com/us/game/Pages/game-home.aspx">http://sites.amd.com/us/game/Pages/game-home.aspx</a></p>
<p><strong>*Note: The AMD Catalyst 10.12 Preview includes support for all of the Windows features listed below as well*</strong></p>
<p><strong>Highlights of the AMD Catalyst™ 10.12 Windows release includes:</strong></p>
<p><strong>New Features:</strong></p>
<p><strong>Support for DivX® GPU acceleration for AMD Radeon™ HD 6800 / HD 6900 Series Graphics</strong></p>
<ul>
<li>AMD Radeon™ HD 6800 and HD 6900 Graphics featuring UVD 3 support DivX Accelerated™ solution – enable superior playback of your DivX movies. </li>
<li>With DivX software and AMD Radeon™ HD 6800 or HD 6900 series graphics, you can enjoy an improved DivX video playback experience engineered to lower CPU load, extend notebook battery life, reduce home theater PC noise and improve overall computer operation.</li>
<li>With a DivX Accelerated product you can experience:
<ul>
<li>Low CPU usage</li>
<li>extended notebook battery life</li>
<li>superior overall computer operation</li>
</ul>
</li>
</ul>
<p>To start enjoying the DivX Accelerated solution, here is what you need:</p>
<ul>
<li>AMD products featuring UVD 3  - such as AMD Radeon™ HD 6800 and HD 6900 series graphics</li>
<li>AMD Catalyst™ Software v.10.12 release</li>
<li>DivX Accelerated™ solution</li>
<li>Download here: <a href="http://go.divx.com/accelerated">http://go.divx.com/accelerated</a></li>
</ul>
<p><strong>Support for OpenGL 4.1</strong></p>
<ul>
<li>New features introduced in OpenGL 4.1<strong></strong>
<ul>
<li>Full compatibility with OpenGL ES 2.0 APIs for easier porting between mobile and desktop platforms</li>
<li>The ability to query and load a binary for shader program objects to save re-compilation time</li>
<li>The capability to bind programs individually to programmable stages for programming flexibility</li>
<li>64-bit floating-point component vertex shader inputs for higher geometric precision</li>
<li>Multiple viewports for a rendering surface for increased rendering flexibility</li>
<li>New ARB extensions introduced with OpenGL 4.1<strong></strong>
<ul>
<li>Linking OpenGL sync objects to OpenCL event objects for enhanced OpenCL interoperability</li>
<li>The ability to set stencil values in a fragment shader for enhanced rendering flexibility</li>
<li>Features to improve robustness, for example when running WebGL applications</li>
<li>Callback mechanisms to receive enhanced errors and warning messages</li>
</ul>
</li>
</ul>
</li>
</ul>
<p><strong>AMD Stream 2.3 Software Development Kit release</strong></p>
<ul>
<li>Performance improvements for AMD’s OpenCL toolset <strong></strong></li>
<li>Support UVD video hardware component through OpenCL driver (Windows 7 only)<strong></strong></li>
<li>Support for the Stream Profiler on Linux (command line version)<strong></strong></li>
<li>Support added for AMD Radeon HD 6800 Series and AMD Radeon HD 6900 Series<strong></strong></li>
<li>Support for FFT and BLAS-3 libraries<strong></strong></li>
<li>Stream Profiler enhancements (including timeline visualization)<strong></strong></li>
<li>Resolves a number of bug fixes from the Stream SDK 2.2 release</li>
</ul>
<p>More information on AMD’s Stream SDK 2.3 releases can be found on our developer page <a href="http://developer.amd.com/pages/default.aspx">here</a>.</p>
<p><strong>Highlights of the AMD Catalyst™ 10.12 drivers for Linux release include:</strong></p>
<p><strong>New Features</strong></p>
<p><strong>Support for new Linux operating systems</strong></p>
<ul>
<li>This release of AMD Catalyst™ for Linux introduces support for the following new operating systems:  <strong></strong>
<ul>
<li>Ubuntu 10.10 support (production)</li>
</ul>
</li>
</ul>
<p>For more information on AMD Catalyst™ 10.12 (for Windows 7, Windows Vista, Windows XP, and Linux versions), including all of the resolved issues in this release, please see the AMD Catalyst™ 10.12 release notes.</p>
<p><strong>To download the driver, click </strong><a href="http://game.amd.com/us-en/drivers_catalyst.aspx"><strong>here</strong></a><strong>.</strong></p>
<p>Happy Holidays!</p>
<p>Till Next Year,</p>
<p>Jay Marsden<strong></strong></p>
<p><strong>Jay Marsden</strong><strong><em> is a Product Marketing Manager at AMD</em></strong><em>. His postings are his own opinions and may not represent AMD&#8217;s positions, strategies or opinions. Links to third party sites are provided for convenience and unless explicitly stated, AMD is not responsible for the contents of such links sites and no endorsement is implied.</em></p>
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		<title>Happy Birthday, ATI Radeon HD 5970!</title>
		<link>http://blogs.amd.com/play/2010/11/18/happy-birthday-ati-radeon-hd-5970/</link>
		<comments>http://blogs.amd.com/play/2010/11/18/happy-birthday-ati-radeon-hd-5970/#comments</comments>
		<pubDate>Thu, 18 Nov 2010 22:51:49 +0000</pubDate>
		<dc:creator>Devon Nekechuk</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Graphics]]></category>
		<category><![CDATA[CrossFire]]></category>
		<category><![CDATA[Eyefinity]]></category>
		<category><![CDATA[Radeon]]></category>

		<guid isPermaLink="false">http://blogs.amd.com/play/?p=1772</guid>
		<description><![CDATA[November 18th, 2010, marks the one year anniversary of the ATI Radeon HD 5970 graphics card – still the fastest graphics card on the planet!]]></description>
			<content:encoded><![CDATA[<p>Today we celebrate the one year anniversary of the ATI Radeon™ HD 5970 – <em>still</em> the fastest graphics card on the planet!<sup>1</sup> A year after its launch, the ATI Radeon HD 5970 continues to offer a tremendous feature set that truly sets it apart from the competition. Just take a look at what our partners have done with it, with boards like the <a href="http://event.asus.com/vga/2010/ares/">ASUS ARES</a>, <a href="http://www.sapphiretech.com/presentation/product/?leg=&amp;psn=000101&amp;pid=340">Sapphire’s Toxic HD 5970 4GB</a> and <a href="http://xfxforce.com/en-us/features/XFXRadeonHD5970BE4GB.aspx">XFX’s Secret Weapon</a>. And with <a href="http://www.amd.com/US/PRODUCTS/TECHNOLOGIES/AMD-EYEFINITY-TECHNOLOGY/Pages/eyefinity.aspx">AMD Eyefinity technology</a> driving anywhere from three to six monitors from a single enabled graphics card, AMD continues to deliver an unrivaled “surround sight” gaming experience. Now available for <a href="http://www.newegg.com/Product/Product.aspx?Item=N82E16814102887&amp;cm_re=HD_5970-_-14-102-887-_-Product">under $500</a> in North America, it’s the best high-end graphics card money can buy.<sup>1</sup></p>
<p><a rel="attachment wp-att-1779" href="http://blogs.amd.com/play/2010/11/18/happy-birthday-ati-radeon-hd-5970/4092458977_f8e9ba45fb/"><img class="size-large wp-image-1779 alignright" src="http://blogs.amd.com/play/files/2010/11/4092458977_f8e9ba45fb-237x189.jpg" alt="ATI Radeon HD 5970" width="237" height="189" align="right" /></a>We have also improved our <a href="http://game.amd.com/us-en/crossfirex_about.aspx">ATI CrossFireX</a>™ performance with Catalyst<sup>TM</sup> Hotfix 10.10e. Our software engineers looked at opportunities available for CrossFire optimizations and the results have been a rapid-fire release of Catalyst updates as well as <a href="http://sites.amd.com/us/game/downloads/Pages/crossfirex-app-profiles.aspx">Catalyst Application Profiles</a>. And now every ATI Radeon HD 5970 user can use our latest image quality features like morphological anti-aliasing, as well.</p>
<p>The ATI CrossFire improvements address a number of current titles, including:</p>
<ul>
<li>Metro 2033™</li>
<li>F1 2011™ (Microsoft DirectX® 9 and DirectX® 11 version)</li>
<li>Fallout®: New Vegas</li>
<li>StoneGiant (CrossFire update)</li>
<li>Medal of Honor™ (Multiplayer CrossFire update)</li>
<li>Civilization® V (CrossFire update)</li>
<li>Tom Clancy’s H.A.W.X. ® 2 (CrossFire update)</li>
<li>World of WarCraft® (DirectX® 11 version CrossFire update)</li>
<li>Darksiders™ (performance and CrossFire anti-aliasing update)</li>
<li>NBA®2K11 (CrossFire update)</li>
<li>Left 4 Dead™ 2: The Sacrifice (CrossFire update)</li>
</ul>
<p>Helping you get the best gaming performance possible is what we do, and these CrossFire improvements help make a good experience even better. Grab the latest Catalyst Application Profiles from <a href="http://www.rage3d.com/cap/">Rage 3D</a> or hear about them from <a href="http://www.twitter.com/catalystmaker">CatalystMaker</a> on Twitter.</p>
<p>Do you own an ATI Radeon 5970 graphics card? Tell us your story in the comments!</p>
<p><em> </em></p>
<p><em><span style="font-size: xx-small">1. As of November 18, 2010, when benchmarked in 3DMark Vantage Extreme, the NVIDIA GeForce GTX 580 scored X13024 and the ATI Radeon HD 5970 scored X14261. System configuration: Intel Core i7 980x processor @ 3.33 GHz, Gigabyte EX58-UD5 motherboard, Corsair XMS 6GB memory, Windows 7 RTM x64, Drivers: ATI Catalyst™ 10.10, NVIDIA ForceWare 262.99 WHQL.</span></em></p>
<p><em><strong>Devon Nekechuk is a Product Manager at AMD</strong>.</em> <em>His postings are his own opinions and may not represent AMD’s positions, strategies or opinions. Links to third party sites, and references to third party trademarks, are provided for convenience and illustrative purposes only.  Unless explicitly stated, AMD is not responsible for the contents of such links, and no third party endorsement of AMD or any of its products is implied.</em></p>
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